mirror of
https://github.com/RGBCube/serenity
synced 2025-05-14 07:14:58 +00:00

Every single client of this function was immediately calling paintable() on the result anyway, so there was no need to return a layout node! This automatically leverages the cached containing block pointer we already have in Paintable, which melts away a bunch of unnecessary traversal in hit testing and painting. :^)
256 lines
11 KiB
C++
256 lines
11 KiB
C++
/*
|
|
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibGfx/AntiAliasingPainter.h>
|
|
#include <LibWeb/DOM/Document.h>
|
|
#include <LibWeb/Layout/BlockContainer.h>
|
|
#include <LibWeb/Painting/BackgroundPainting.h>
|
|
#include <LibWeb/Painting/InlinePaintable.h>
|
|
|
|
namespace Web::Painting {
|
|
|
|
JS::NonnullGCPtr<InlinePaintable> InlinePaintable::create(Layout::InlineNode const& layout_node)
|
|
{
|
|
return layout_node.heap().allocate_without_realm<InlinePaintable>(layout_node);
|
|
}
|
|
|
|
InlinePaintable::InlinePaintable(Layout::InlineNode const& layout_node)
|
|
: Paintable(layout_node)
|
|
{
|
|
}
|
|
|
|
Layout::InlineNode const& InlinePaintable::layout_node() const
|
|
{
|
|
return static_cast<Layout::InlineNode const&>(Paintable::layout_node());
|
|
}
|
|
|
|
Optional<int> InlinePaintable::scroll_frame_id() const
|
|
{
|
|
if (m_enclosing_scroll_frame)
|
|
return m_enclosing_scroll_frame->id;
|
|
return {};
|
|
}
|
|
|
|
Optional<CSSPixelPoint> InlinePaintable::enclosing_scroll_frame_offset() const
|
|
{
|
|
if (m_enclosing_scroll_frame)
|
|
return m_enclosing_scroll_frame->offset;
|
|
return {};
|
|
}
|
|
|
|
Optional<CSSPixelRect> InlinePaintable::clip_rect() const
|
|
{
|
|
if (m_enclosing_clip_frame)
|
|
return m_enclosing_clip_frame->rect();
|
|
return {};
|
|
}
|
|
|
|
void InlinePaintable::before_paint(PaintContext& context, PaintPhase) const
|
|
{
|
|
if (scroll_frame_id().has_value()) {
|
|
context.recording_painter().save();
|
|
context.recording_painter().set_scroll_frame_id(scroll_frame_id().value());
|
|
}
|
|
if (clip_rect().has_value()) {
|
|
context.recording_painter().save();
|
|
context.recording_painter().add_clip_rect(context.enclosing_device_rect(*clip_rect()).to_type<int>());
|
|
}
|
|
}
|
|
|
|
void InlinePaintable::after_paint(PaintContext& context, PaintPhase) const
|
|
{
|
|
if (clip_rect().has_value())
|
|
context.recording_painter().restore();
|
|
if (scroll_frame_id().has_value())
|
|
context.recording_painter().restore();
|
|
}
|
|
|
|
void InlinePaintable::paint(PaintContext& context, PaintPhase phase) const
|
|
{
|
|
auto& painter = context.recording_painter();
|
|
|
|
if (phase == PaintPhase::Background) {
|
|
auto containing_block_position_in_absolute_coordinates = containing_block()->absolute_position();
|
|
|
|
for_each_fragment([&](auto const& fragment, bool is_first_fragment, bool is_last_fragment) {
|
|
CSSPixelRect absolute_fragment_rect { containing_block_position_in_absolute_coordinates.translated(fragment.offset()), fragment.size() };
|
|
|
|
if (is_first_fragment) {
|
|
auto extra_start_width = box_model().padding.left;
|
|
absolute_fragment_rect.translate_by(-extra_start_width, 0);
|
|
absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_start_width);
|
|
}
|
|
|
|
if (is_last_fragment) {
|
|
auto extra_end_width = box_model().padding.right;
|
|
absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_end_width);
|
|
}
|
|
|
|
auto const& border_radii_data = fragment.border_radii_data();
|
|
paint_background(context, layout_node(), absolute_fragment_rect, computed_values().background_color(), computed_values().image_rendering(), &computed_values().background_layers(), border_radii_data);
|
|
|
|
if (!box_shadow_data().is_empty()) {
|
|
auto borders_data = BordersData {
|
|
.top = computed_values().border_top(),
|
|
.right = computed_values().border_right(),
|
|
.bottom = computed_values().border_bottom(),
|
|
.left = computed_values().border_left(),
|
|
};
|
|
auto absolute_fragment_rect_bordered = absolute_fragment_rect.inflated(
|
|
borders_data.top.width, borders_data.right.width,
|
|
borders_data.bottom.width, borders_data.left.width);
|
|
paint_box_shadow(context, absolute_fragment_rect_bordered, absolute_fragment_rect,
|
|
borders_data, border_radii_data, box_shadow_data());
|
|
}
|
|
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
|
|
auto paint_border_or_outline = [&](Optional<BordersData> outline_data = {}, CSSPixels outline_offset = 0) {
|
|
auto borders_data = BordersData {
|
|
.top = computed_values().border_top(),
|
|
.right = computed_values().border_right(),
|
|
.bottom = computed_values().border_bottom(),
|
|
.left = computed_values().border_left(),
|
|
};
|
|
|
|
auto containing_block_position_in_absolute_coordinates = containing_block()->absolute_position();
|
|
|
|
for_each_fragment([&](auto const& fragment, bool is_first_fragment, bool is_last_fragment) {
|
|
CSSPixelRect absolute_fragment_rect { containing_block_position_in_absolute_coordinates.translated(fragment.offset()), fragment.size() };
|
|
|
|
if (is_first_fragment) {
|
|
auto extra_start_width = box_model().padding.left;
|
|
absolute_fragment_rect.translate_by(-extra_start_width, 0);
|
|
absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_start_width);
|
|
}
|
|
|
|
if (is_last_fragment) {
|
|
auto extra_end_width = box_model().padding.right;
|
|
absolute_fragment_rect.set_width(absolute_fragment_rect.width() + extra_end_width);
|
|
}
|
|
|
|
auto borders_rect = absolute_fragment_rect.inflated(borders_data.top.width, borders_data.right.width, borders_data.bottom.width, borders_data.left.width);
|
|
auto border_radii_data = fragment.border_radii_data();
|
|
|
|
if (outline_data.has_value()) {
|
|
auto outline_offset_x = outline_offset;
|
|
auto outline_offset_y = outline_offset;
|
|
// "Both the height and the width of the outside of the shape drawn by the outline should not
|
|
// become smaller than twice the computed value of the outline-width property to make sure
|
|
// that an outline can be rendered even with large negative values."
|
|
// https://www.w3.org/TR/css-ui-4/#outline-offset
|
|
// So, if the horizontal outline offset is > half the borders_rect's width then we set it to that.
|
|
// (And the same for y)
|
|
if ((borders_rect.width() / 2) + outline_offset_x < 0)
|
|
outline_offset_x = -borders_rect.width() / 2;
|
|
if ((borders_rect.height() / 2) + outline_offset_y < 0)
|
|
outline_offset_y = -borders_rect.height() / 2;
|
|
|
|
border_radii_data.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
|
borders_rect.inflate(outline_data->top.width + outline_offset_y, outline_data->right.width + outline_offset_x, outline_data->bottom.width + outline_offset_y, outline_data->left.width + outline_offset_x);
|
|
context.recording_painter().paint_borders(context.rounded_device_rect(borders_rect), border_radii_data.as_corners(context), outline_data->to_device_pixels(context));
|
|
} else {
|
|
context.recording_painter().paint_borders(context.rounded_device_rect(borders_rect), border_radii_data.as_corners(context), borders_data.to_device_pixels(context));
|
|
}
|
|
|
|
return IterationDecision::Continue;
|
|
});
|
|
};
|
|
|
|
if (phase == PaintPhase::Border) {
|
|
paint_border_or_outline();
|
|
}
|
|
|
|
if (phase == PaintPhase::Outline) {
|
|
auto maybe_outline_data = this->outline_data();
|
|
if (maybe_outline_data.has_value())
|
|
paint_border_or_outline(maybe_outline_data.value(), computed_values().outline_offset().to_px(layout_node()));
|
|
}
|
|
|
|
if (phase == PaintPhase::Foreground) {
|
|
for_each_fragment([&](auto const& fragment, bool, bool) {
|
|
if (is<Layout::TextNode>(fragment.layout_node()))
|
|
paint_text_fragment(context, static_cast<Layout::TextNode const&>(fragment.layout_node()), fragment, phase);
|
|
});
|
|
}
|
|
|
|
if (phase == PaintPhase::Overlay && layout_node().document().inspected_layout_node() == &layout_node()) {
|
|
// FIXME: This paints a double-thick border between adjacent fragments, where ideally there
|
|
// would be none. Once we implement non-rectangular outlines for the `outline` CSS
|
|
// property, we can use that here instead.
|
|
for_each_fragment([&](auto const& fragment, bool, bool) {
|
|
painter.draw_rect(context.enclosing_device_rect(fragment.absolute_rect()).template to_type<int>(), Color::Magenta);
|
|
return IterationDecision::Continue;
|
|
});
|
|
}
|
|
}
|
|
|
|
template<typename Callback>
|
|
void InlinePaintable::for_each_fragment(Callback callback) const
|
|
{
|
|
for (size_t i = 0; i < m_fragments.size(); ++i) {
|
|
auto const& fragment = m_fragments[i];
|
|
callback(fragment, i == 0, i == m_fragments.size() - 1);
|
|
}
|
|
}
|
|
|
|
TraversalDecision InlinePaintable::hit_test(CSSPixelPoint position, HitTestType type, Function<TraversalDecision(HitTestResult)> const& callback) const
|
|
{
|
|
if (m_clip_rect.has_value() && !m_clip_rect.value().contains(position))
|
|
return TraversalDecision::Continue;
|
|
|
|
auto position_adjusted_by_scroll_offset = position;
|
|
if (enclosing_scroll_frame_offset().has_value())
|
|
position_adjusted_by_scroll_offset.translate_by(-enclosing_scroll_frame_offset().value());
|
|
|
|
for (auto const& fragment : m_fragments) {
|
|
if (fragment.paintable().stacking_context())
|
|
continue;
|
|
auto fragment_absolute_rect = fragment.absolute_rect();
|
|
if (fragment_absolute_rect.contains(position_adjusted_by_scroll_offset)) {
|
|
if (fragment.paintable().hit_test(position, type, callback) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
auto hit_test_result = HitTestResult { const_cast<Paintable&>(fragment.paintable()), fragment.text_index_at(position_adjusted_by_scroll_offset.x()) };
|
|
if (callback(hit_test_result) == TraversalDecision::Break)
|
|
return TraversalDecision::Break;
|
|
}
|
|
}
|
|
|
|
bool should_exit = false;
|
|
for_each_child([&](Paintable const& child) {
|
|
if (should_exit)
|
|
return;
|
|
if (child.stacking_context())
|
|
return;
|
|
if (child.hit_test(position, type, callback) == TraversalDecision::Break)
|
|
should_exit = true;
|
|
});
|
|
|
|
if (should_exit)
|
|
return TraversalDecision::Break;
|
|
|
|
return TraversalDecision::Continue;
|
|
}
|
|
|
|
CSSPixelRect InlinePaintable::bounding_rect() const
|
|
{
|
|
CSSPixelRect bounding_rect;
|
|
for_each_fragment([&](auto const& fragment, bool, bool) {
|
|
auto fragment_absolute_rect = fragment.absolute_rect();
|
|
bounding_rect = bounding_rect.united(fragment_absolute_rect);
|
|
});
|
|
|
|
if (bounding_rect.is_empty()) {
|
|
// FIXME: This is adhoc, and we should return rect of empty fragment instead.
|
|
auto containing_block_position_in_absolute_coordinates = containing_block()->absolute_position();
|
|
return { containing_block_position_in_absolute_coordinates, { 0, 0 } };
|
|
}
|
|
return bounding_rect;
|
|
}
|
|
|
|
}
|