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https://github.com/RGBCube/serenity
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This commit un-deprecates DeprecatedString, and repurposes it as a byte string. As the null state has already been removed, there are no other particularly hairy blockers in repurposing this type as a byte string (what it _really_ is). This commit is auto-generated: $ xs=$(ack -l \bDeprecatedString\b\|deprecated_string AK Userland \ Meta Ports Ladybird Tests Kernel) $ perl -pie 's/\bDeprecatedString\b/ByteString/g; s/deprecated_string/byte_string/g' $xs $ clang-format --style=file -i \ $(git diff --name-only | grep \.cpp\|\.h) $ gn format $(git ls-files '*.gn' '*.gni')
100 lines
2.6 KiB
C++
100 lines
2.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "WindowIdentifier.h"
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#include <AK/ByteString.h>
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#include <AK/HashMap.h>
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#include <LibGUI/Button.h>
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#include <LibGfx/Rect.h>
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class Window {
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public:
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explicit Window(WindowIdentifier const& identifier)
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: m_identifier(identifier)
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{
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}
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~Window()
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{
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if (m_button)
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m_button->remove_from_parent();
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}
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WindowIdentifier const& identifier() const { return m_identifier; }
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ByteString title() const { return m_title; }
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void set_title(ByteString const& title) { m_title = title; }
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Gfx::IntRect rect() const { return m_rect; }
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void set_rect(Gfx::IntRect const& rect) { m_rect = rect; }
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GUI::Button* button() { return m_button; }
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void set_button(GUI::Button* button) { m_button = button; }
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void set_active(bool active) { m_active = active; }
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bool is_active() const { return m_active; }
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void set_blocked(bool blocked) { m_blocked = blocked; }
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bool is_blocked() const { return m_blocked; }
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void set_minimized(bool minimized) { m_minimized = minimized; }
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bool is_minimized() const { return m_minimized; }
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void set_workspace(unsigned row, unsigned column)
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{
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m_workspace_row = row;
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m_workspace_column = column;
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}
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unsigned workspace_row() const { return m_workspace_row; }
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unsigned workspace_column() const { return m_workspace_column; }
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void set_progress(Optional<int> progress)
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{
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if (m_progress == progress)
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return;
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m_progress = progress;
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if (m_button)
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m_button->update();
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}
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Optional<int> progress() const { return m_progress; }
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Gfx::Bitmap const* icon() const { return m_icon.ptr(); }
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private:
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WindowIdentifier m_identifier;
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ByteString m_title;
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Gfx::IntRect m_rect;
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RefPtr<GUI::Button> m_button;
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RefPtr<Gfx::Bitmap> m_icon;
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unsigned m_workspace_row { 0 };
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unsigned m_workspace_column { 0 };
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bool m_active { false };
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bool m_blocked { false };
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bool m_minimized { false };
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Optional<int> m_progress;
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};
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class WindowList {
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public:
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static WindowList& the();
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template<typename Callback>
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void for_each_window(Callback callback)
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{
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for (auto& it : m_windows)
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callback(*it.value);
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}
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Window* window(WindowIdentifier const&);
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Window& ensure_window(WindowIdentifier const&);
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void remove_window(WindowIdentifier const&);
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private:
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HashMap<WindowIdentifier, NonnullOwnPtr<Window>> m_windows;
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};
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