mirror of
https://github.com/RGBCube/serenity
synced 2025-05-14 04:44:59 +00:00
148 lines
4.2 KiB
C++
148 lines
4.2 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <AK/HashMap.h>
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#include <AK/NonnullOwnPtr.h>
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#include <AK/RefPtr.h>
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#include <LibCore/Forward.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/WindowTheme.h>
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#include <WindowServer/HitTestResult.h>
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#include <WindowServer/ResizeDirection.h>
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namespace WindowServer {
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class Button;
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class Menu;
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class MouseEvent;
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class MultiScaleBitmaps;
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class Screen;
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class Window;
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class WindowFrame {
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public:
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class PerScaleRenderedCache {
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friend class WindowFrame;
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public:
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void paint(WindowFrame&, Gfx::Painter&, Gfx::IntRect const&);
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void render(WindowFrame&, Screen&);
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Optional<HitTestResult> hit_test(WindowFrame&, Gfx::IntPoint, Gfx::IntPoint);
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private:
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RefPtr<Gfx::Bitmap> m_top_bottom;
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RefPtr<Gfx::Bitmap> m_left_right;
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int m_bottom_y { 0 }; // y-offset in m_top_bottom for the bottom half
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int m_right_x { 0 }; // x-offset in m_left_right for the right half
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bool m_shadow_dirty { true };
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bool m_dirty { true };
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};
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friend class RenderedCache;
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static Gfx::IntRect frame_rect_for_window(Window&, Gfx::IntRect const&);
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static void reload_config();
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explicit WindowFrame(Window&);
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~WindowFrame();
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void window_was_constructed(Badge<Window>);
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Window& window() { return m_window; }
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Window const& window() const { return m_window; }
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Gfx::IntRect rect() const;
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Gfx::IntRect render_rect() const;
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Gfx::IntRect unconstrained_render_rect() const;
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Gfx::DisjointIntRectSet opaque_render_rects() const;
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Gfx::DisjointIntRectSet transparent_render_rects() const;
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void paint(Screen&, Gfx::Painter&, Gfx::IntRect const&);
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void render(Screen&, Gfx::Painter&);
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PerScaleRenderedCache* render_to_cache(Screen&);
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void handle_mouse_event(MouseEvent const&);
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void handle_titlebar_mouse_event(MouseEvent const&);
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bool handle_titlebar_icon_mouse_event(MouseEvent const&);
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void handle_border_mouse_event(MouseEvent const&);
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void window_rect_changed(Gfx::IntRect const& old_rect, Gfx::IntRect const& new_rect);
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void invalidate_titlebar();
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void invalidate_menubar();
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void invalidate(Gfx::IntRect relative_rect);
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void invalidate();
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Gfx::IntRect titlebar_rect() const;
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Gfx::IntRect titlebar_icon_rect() const;
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Gfx::IntRect titlebar_text_rect() const;
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Gfx::IntRect menubar_rect() const;
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int menu_row_count() const;
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void did_set_maximized(Badge<Window>, bool);
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void layout_buttons();
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void set_button_icons();
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void start_flash_animation();
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bool has_alpha_channel() const { return m_has_alpha_channel; }
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void set_has_alpha_channel(bool value) { m_has_alpha_channel = value; }
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bool has_shadow() const;
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bool is_opaque() const
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{
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return !has_alpha_channel();
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}
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void set_dirty(bool re_render_shadow = false)
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{
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for (auto& [_, cached] : m_rendered_cache) {
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cached->m_dirty = true;
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cached->m_shadow_dirty |= re_render_shadow;
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}
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}
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void theme_changed();
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Optional<HitTestResult> hit_test(Gfx::IntPoint);
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void open_menubar_menu(Menu&);
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private:
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void paint_notification_frame(Gfx::Painter&);
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void paint_normal_frame(Gfx::Painter&);
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void paint_menubar(Gfx::Painter&);
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MultiScaleBitmaps const* shadow_bitmap() const;
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Gfx::IntRect inflated_for_shadow(Gfx::IntRect const&) const;
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void latch_window_to_screen_edge(ResizeDirection);
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void handle_menubar_mouse_event(MouseEvent const&);
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void handle_menu_mouse_event(Menu&, MouseEvent const&);
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Gfx::WindowTheme::WindowState window_state_for_theme() const;
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ByteString computed_title() const;
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Gfx::IntRect constrained_render_rect_to_screen(Gfx::IntRect const&) const;
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Gfx::IntRect leftmost_titlebar_button_rect() const;
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Window& m_window;
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Vector<NonnullOwnPtr<Button>> m_buttons;
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Button* m_close_button { nullptr };
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Button* m_maximize_button { nullptr };
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Button* m_minimize_button { nullptr };
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HashMap<int, NonnullOwnPtr<PerScaleRenderedCache>> m_rendered_cache;
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RefPtr<Core::Timer> m_flash_timer;
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size_t m_flash_counter { 0 };
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bool m_has_alpha_channel { false };
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};
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}
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