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serenity/Servers/AudioServer/AudioServer.ipc
Andreas Kling 630d5b3ffd LibIPC+AudioServer: Allow unsolicited server-to-client IPC messages
Client-side connection objects must now provide both client and server
endpoint types. When a message is received from the server side, we try
to decode it using both endpoint types and then send it to the right
place for handling.

This now makes it possible for AudioServer to send unsolicited messages
to its clients. This opens up a ton of possibilities :^)
2019-11-23 16:50:21 +01:00

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endpoint AudioServer = 85
{
// Basic protocol
Greet(i32 client_pid) => (i32 server_pid, i32 client_id)
// Mixer functions
SetMuted(bool muted) => ()
GetMuted() => (bool muted)
GetMainMixVolume() => (i32 volume)
SetMainMixVolume(i32 volume) => ()
// Buffer playback
EnqueueBuffer(i32 buffer_id, int sample_count) => (bool success)
SetPaused(bool paused) => ()
ClearBuffer(bool paused) => ()
//Buffer information
GetRemainingSamples() => (int remaining_samples)
GetPlayedSamples() => (int played_samples)
GetPlayingBuffer() => (i32 buffer_id)
}