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			233 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			233 lines
		
	
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Assertions.h>
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| #include <AK/Atomic.h>
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| #include <AK/HashMap.h>
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| #include <AK/Types.h>
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| #include <Kernel/Forward.h>
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| #include <Kernel/Locking/LockMode.h>
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| #include <Kernel/WaitQueue.h>
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| 
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| namespace Kernel {
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| 
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| class Mutex {
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|     friend class Thread;
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| 
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|     AK_MAKE_NONCOPYABLE(Mutex);
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|     AK_MAKE_NONMOVABLE(Mutex);
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| 
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| public:
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|     using Mode = LockMode;
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| 
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|     Mutex(const char* name = nullptr)
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|         : m_name(name)
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|     {
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|     }
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|     ~Mutex() = default;
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| 
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| #if LOCK_DEBUG
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|     void lock(Mode mode = Mode::Exclusive, const SourceLocation& location = SourceLocation::current());
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|     void restore_lock(Mode, u32, const SourceLocation& location = SourceLocation::current());
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| #else
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|     void lock(Mode = Mode::Exclusive);
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|     void restore_lock(Mode, u32);
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| #endif
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| 
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|     void unlock();
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|     [[nodiscard]] Mode force_unlock_if_locked(u32&);
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|     [[nodiscard]] bool is_locked() const
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|     {
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|         ScopedSpinLock lock(m_lock);
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|         return m_mode != Mode::Unlocked;
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|     }
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|     [[nodiscard]] bool own_lock() const
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|     {
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|         ScopedSpinLock lock(m_lock);
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|         if (m_mode == Mode::Exclusive)
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|             return m_holder == Thread::current();
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|         if (m_mode == Mode::Shared)
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|             return m_shared_holders.contains(Thread::current());
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|         return false;
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|     }
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| 
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|     [[nodiscard]] const char* name() const { return m_name; }
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| 
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|     static const char* mode_to_string(Mode mode)
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|     {
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|         switch (mode) {
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|         case Mode::Unlocked:
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|             return "unlocked";
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|         case Mode::Exclusive:
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|             return "exclusive";
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|         case Mode::Shared:
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|             return "shared";
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|         default:
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|             return "invalid";
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|         }
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|     }
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| 
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| private:
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|     typedef IntrusiveList<Thread, RawPtr<Thread>, &Thread::m_blocked_threads_list_node> BlockedThreadList;
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| 
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|     ALWAYS_INLINE BlockedThreadList& thread_list_for_mode(Mode mode)
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|     {
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|         VERIFY(mode == Mode::Exclusive || mode == Mode::Shared);
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|         return mode == Mode::Exclusive ? m_blocked_threads_list_exclusive : m_blocked_threads_list_shared;
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|     }
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| 
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|     void block(Thread&, Mode, ScopedSpinLock<SpinLock<u8>>&, u32);
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|     void unblock_waiters(Mode);
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| 
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|     const char* m_name { nullptr };
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|     Mode m_mode { Mode::Unlocked };
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| 
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|     // When locked exclusively, only the thread already holding the lock can
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|     // lock it again. When locked in shared mode, any thread can do that.
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|     u32 m_times_locked { 0 };
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| 
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|     // One of the threads that hold this lock, or nullptr. When locked in shared
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|     // mode, this is stored on best effort basis: nullptr value does *not* mean
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|     // the lock is unlocked, it just means we don't know which threads hold it.
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|     // When locked exclusively, this is always the one thread that holds the
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|     // lock.
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|     RefPtr<Thread> m_holder;
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|     HashMap<Thread*, u32> m_shared_holders;
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| 
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|     BlockedThreadList m_blocked_threads_list_exclusive;
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|     BlockedThreadList m_blocked_threads_list_shared;
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| 
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|     mutable SpinLock<u8> m_lock;
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| };
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| 
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| class MutexLocker {
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|     AK_MAKE_NONCOPYABLE(MutexLocker);
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| 
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| public:
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|     ALWAYS_INLINE explicit MutexLocker()
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|         : m_lock(nullptr)
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|         , m_locked(false)
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|     {
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|     }
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| 
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| #if LOCK_DEBUG
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|     ALWAYS_INLINE explicit MutexLocker(Mutex& l, Mutex::Mode mode = Mutex::Mode::Exclusive, const SourceLocation& location = SourceLocation::current())
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| #else
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|     ALWAYS_INLINE explicit MutexLocker(Mutex& l, Mutex::Mode mode = Mutex::Mode::Exclusive)
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| #endif
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|         : m_lock(&l)
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|     {
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| #if LOCK_DEBUG
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|         m_lock->lock(mode, location);
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| #else
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|         m_lock->lock(mode);
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| #endif
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|     }
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| 
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|     ALWAYS_INLINE ~MutexLocker()
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|     {
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|         if (m_locked)
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|             unlock();
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|     }
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| 
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|     ALWAYS_INLINE void unlock()
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|     {
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|         VERIFY(m_lock);
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|         VERIFY(m_locked);
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|         m_locked = false;
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|         m_lock->unlock();
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|     }
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| 
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| #if LOCK_DEBUG
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|     ALWAYS_INLINE void attach_and_lock(Mutex& lock, Mutex::Mode mode = Mutex::Mode::Exclusive, const SourceLocation& location = SourceLocation::current())
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| #else
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|     ALWAYS_INLINE void attach_and_lock(Mutex& lock, Mutex::Mode mode = Mutex::Mode::Exclusive)
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| #endif
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|     {
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|         VERIFY(!m_locked);
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|         m_lock = &lock;
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|         m_locked = true;
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| 
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| #if LOCK_DEBUG
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|         m_lock->lock(mode, location);
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| #else
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|         m_lock->lock(mode);
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| #endif
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|     }
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| 
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| #if LOCK_DEBUG
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|     ALWAYS_INLINE void lock(Mutex::Mode mode = Mutex::Mode::Exclusive, const SourceLocation& location = SourceLocation::current())
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| #else
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|     ALWAYS_INLINE void lock(Mutex::Mode mode = Mutex::Mode::Exclusive)
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| #endif
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|     {
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|         VERIFY(m_lock);
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|         VERIFY(!m_locked);
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|         m_locked = true;
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| 
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| #if LOCK_DEBUG
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|         m_lock->lock(mode, location);
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| #else
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|         m_lock->lock(mode);
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| #endif
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|     }
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| 
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| private:
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|     Mutex* m_lock;
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|     bool m_locked { true };
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| };
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| 
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| class ScopedLockRelease {
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|     AK_MAKE_NONCOPYABLE(ScopedLockRelease);
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| 
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| public:
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|     ScopedLockRelease& operator=(ScopedLockRelease&&) = delete;
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| 
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|     ScopedLockRelease(Mutex& lock)
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|         : m_lock(&lock)
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|         , m_previous_mode(lock.force_unlock_if_locked(m_previous_recursions))
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|     {
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|     }
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| 
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|     ScopedLockRelease(ScopedLockRelease&& from)
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|         : m_lock(exchange(from.m_lock, nullptr))
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|         , m_previous_mode(exchange(from.m_previous_mode, Mutex::Mode::Unlocked))
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|         , m_previous_recursions(exchange(from.m_previous_recursions, 0))
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|     {
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|     }
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| 
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|     ~ScopedLockRelease()
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|     {
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|         if (m_lock && m_previous_mode != Mutex::Mode::Unlocked)
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|             m_lock->restore_lock(m_previous_mode, m_previous_recursions);
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|     }
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| 
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|     void restore_lock()
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|     {
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|         VERIFY(m_lock);
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|         if (m_previous_mode != Mutex::Mode::Unlocked) {
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|             m_lock->restore_lock(m_previous_mode, m_previous_recursions);
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|             m_previous_mode = Mutex::Mode::Unlocked;
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|             m_previous_recursions = 0;
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|         }
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|     }
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| 
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|     void do_not_restore()
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|     {
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|         VERIFY(m_lock);
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|         m_previous_mode = Mutex::Mode::Unlocked;
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|         m_previous_recursions = 0;
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|     }
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| 
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| private:
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|     Mutex* m_lock;
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|     Mutex::Mode m_previous_mode;
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|     u32 m_previous_recursions;
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| };
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| 
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| }
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