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	 73fdbba59c
			
		
	
	
		73fdbba59c
		
	
	
	
	
		
			
			This was a workaround to be able to build on case-insensitive file systems where it might get confused about <string.h> vs <String.h>. Let's just not support building that way, so String.h can have an objectively nicer name. :^)
		
			
				
	
	
		
			150 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			150 lines
		
	
	
	
		
			3.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| 
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| #include <AK/String.h>
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| #include <AK/Optional.h>
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| #include <AK/Types.h>
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| 
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| typedef u32 RGBA32;
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| 
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| inline constexpr u32 make_rgb(u8 r, u8 g, u8 b)
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| {
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|     return ((r << 16) | (g << 8) | b);
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| }
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| 
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| class Color {
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| public:
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|     enum NamedColor {
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|         Black,
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|         White,
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|         Red,
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|         Green,
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|         Cyan,
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|         Blue,
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|         Yellow,
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|         Magenta,
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|         DarkGray,
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|         MidGray,
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|         LightGray,
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|         WarmGray,
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|         DarkGreen,
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|         DarkBlue,
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|         DarkRed,
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|         MidGreen,
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|         MidRed,
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|         MidBlue,
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|         MidMagenta,
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|     };
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| 
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|     Color() {}
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|     Color(NamedColor);
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|     Color(u8 r, u8 g, u8 b)
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|         : m_value(0xff000000 | (r << 16) | (g << 8) | b)
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|     {
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|     }
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|     Color(u8 r, u8 g, u8 b, u8 a)
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|         : m_value((a << 24) | (r << 16) | (g << 8) | b)
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|     {
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|     }
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| 
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|     static Color from_rgb(unsigned rgb) { return Color(rgb | 0xff000000); }
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|     static Color from_rgba(unsigned rgba) { return Color(rgba); }
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| 
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|     u8 red() const { return (m_value >> 16) & 0xff; }
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|     u8 green() const { return (m_value >> 8) & 0xff; }
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|     u8 blue() const { return m_value & 0xff; }
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|     u8 alpha() const { return (m_value >> 24) & 0xff; }
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| 
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|     void set_alpha(u8 value)
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|     {
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|         m_value &= 0x00ffffff;
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|         m_value |= value << 24;
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|     }
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| 
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|     void set_red(u8 value)
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|     {
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|         m_value &= 0xff00ffff;
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|         m_value |= value << 16;
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|     }
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| 
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|     void set_green(u8 value)
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|     {
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|         m_value &= 0xffff00ff;
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|         m_value |= value << 8;
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|     }
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| 
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|     void set_blue(u8 value)
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|     {
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|         m_value &= 0xffffff00;
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|         m_value |= value;
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|     }
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| 
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|     Color with_alpha(u8 alpha)
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|     {
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|         return Color((m_value & 0x00ffffff) | alpha << 24);
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|     }
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| 
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|     Color blend(Color source) const
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|     {
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|         if (!alpha() || source.alpha() == 255)
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|             return source;
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| 
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|         if (!source.alpha())
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|             return *this;
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| 
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|         int d = 255 * (alpha() + source.alpha()) - alpha() * source.alpha();
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|         u8 r = (red() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.red()) / d;
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|         u8 g = (green() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.green()) / d;
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|         u8 b = (blue() * alpha() * (255 - source.alpha()) + 255 * source.alpha() * source.blue()) / d;
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|         u8 a = d / 255;
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|         return Color(r, g, b, a);
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|     }
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| 
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|     Color to_grayscale() const
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|     {
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|         int gray = (red() + green() + blue()) / 3;
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|         return Color(gray, gray, gray, alpha());
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|     }
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| 
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|     Color darkened(float amount = 0.5) const
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|     {
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|         return Color(red() * amount, green() * amount, blue() * amount, alpha());
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|     }
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| 
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|     Color lightened() const
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|     {
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|         return Color(min(255.0, red() * 1.2), min(255.0, green() * 1.2), min(255.0, blue() * 1.2), alpha());
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|     }
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| 
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|     Color inverted() const
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|     {
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|         return Color(~red(), ~green(), ~blue());
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|     }
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| 
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|     RGBA32 value() const { return m_value; }
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| 
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|     bool operator==(const Color& other) const
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|     {
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|         return m_value == other.m_value;
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|     }
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| 
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|     bool operator!=(const Color& other) const
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|     {
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|         return m_value != other.m_value;
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|     }
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| 
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|     String to_string() const;
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|     static Optional<Color> from_string(const StringView&);
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| 
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| private:
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|     explicit Color(RGBA32 rgba)
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|         : m_value(rgba)
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|     {
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|     }
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| 
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|     RGBA32 m_value { 0 };
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| };
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| 
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| inline const LogStream& operator<<(const LogStream& stream, Color value)
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| {
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|     return stream << value.to_string();
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| }
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