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			51 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			51 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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|  * Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <LibGfx/Painter.h>
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| #include <LibWeb/Painting/BackgroundPainting.h>
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| #include <LibWeb/Painting/PaintContext.h>
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| 
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| namespace Web::Painting {
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| 
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| void paint_background(PaintContext& context, Gfx::IntRect const& background_rect, BackgroundData const& background_data, BorderRadiusData const& border_radius)
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| {
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|     // FIXME: Support elliptical corners
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|     context.painter().fill_rect_with_rounded_corners(background_rect, background_data.color, border_radius.top_left, border_radius.top_right, border_radius.bottom_right, border_radius.bottom_left);
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| 
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|     // FIXME: Support multiple background layers
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|     if (background_data.image) {
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|         auto image_rect = background_rect;
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|         switch (background_data.repeat_x) {
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|         case CSS::Repeat::Round:
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|         case CSS::Repeat::Space:
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|             // FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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|         case CSS::Repeat::Repeat:
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|             // The background rect is already sized to align with 'repeat'.
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|             break;
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|         case CSS::Repeat::NoRepeat:
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|             image_rect.set_width(background_data.image->width());
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|             break;
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|         }
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| 
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|         switch (background_data.repeat_y) {
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|         case CSS::Repeat::Round:
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|         case CSS::Repeat::Space:
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|             // FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
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|         case CSS::Repeat::Repeat:
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|             // The background rect is already sized to align with 'repeat'.
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|             break;
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|         case CSS::Repeat::NoRepeat:
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|             image_rect.set_height(background_data.image->height());
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|             break;
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|         }
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| 
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|         // FIXME: Handle rounded corners
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|         context.painter().blit_tiled(image_rect, *background_data.image, background_data.image->rect());
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|     }
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| }
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| 
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| }
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