mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 12:22:44 +00:00 
			
		
		
		
	 6eeda29642
			
		
	
	
		6eeda29642
		
	
	
	
	
		
			
			This yields a huge speedup on pages that use this weird but not-entirely-uncommon technique.
		
			
				
	
	
		
			400 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			400 lines
		
	
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | ||
|  * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
 | ||
|  * Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
 | ||
|  * Copyright (c) 2022, MacDue <macdue@dueutil.tech>
 | ||
|  *
 | ||
|  * SPDX-License-Identifier: BSD-2-Clause
 | ||
|  */
 | ||
| 
 | ||
| #include <LibGfx/AntiAliasingPainter.h>
 | ||
| #include <LibWeb/Layout/Node.h>
 | ||
| #include <LibWeb/Layout/Viewport.h>
 | ||
| #include <LibWeb/Painting/BackgroundPainting.h>
 | ||
| #include <LibWeb/Painting/BorderRadiusCornerClipper.h>
 | ||
| #include <LibWeb/Painting/GradientPainting.h>
 | ||
| #include <LibWeb/Painting/PaintContext.h>
 | ||
| #include <LibWeb/Painting/PaintableBox.h>
 | ||
| #include <LibWeb/Painting/RecordingPainter.h>
 | ||
| 
 | ||
| namespace Web::Painting {
 | ||
| 
 | ||
| // https://drafts.csswg.org/css-images/#default-sizing
 | ||
| static CSSPixelSize run_default_sizing_algorithm(
 | ||
|     Optional<CSSPixels> specified_width, Optional<CSSPixels> specified_height,
 | ||
|     Optional<CSSPixels> natural_width, Optional<CSSPixels> natural_height,
 | ||
|     Optional<CSSPixelFraction> natural_aspect_ratio,
 | ||
|     CSSPixelSize default_size)
 | ||
| {
 | ||
|     // If the specified size is a definite width and height, the concrete object size is given that width and height.
 | ||
|     if (specified_width.has_value() && specified_height.has_value())
 | ||
|         return CSSPixelSize { specified_width.value(), specified_height.value() };
 | ||
|     // If the specified size is only a width or height (but not both) then the concrete object size is given that specified width or height.
 | ||
|     // The other dimension is calculated as follows:
 | ||
|     if (specified_width.has_value() || specified_height.has_value()) {
 | ||
|         // 1. If the object has a natural aspect ratio,
 | ||
|         // the missing dimension of the concrete object size is calculated using that aspect ratio and the present dimension.
 | ||
|         if (natural_aspect_ratio.has_value() && !natural_aspect_ratio->might_be_saturated()) {
 | ||
|             if (specified_width.has_value())
 | ||
|                 return CSSPixelSize { specified_width.value(), (CSSPixels(1) / natural_aspect_ratio.value()) * specified_width.value() };
 | ||
|             if (specified_height.has_value())
 | ||
|                 return CSSPixelSize { specified_height.value() * natural_aspect_ratio.value(), specified_height.value() };
 | ||
|         }
 | ||
|         // 2. Otherwise, if the missing dimension is present in the object’s natural dimensions,
 | ||
|         // the missing dimension is taken from the object’s natural dimensions.
 | ||
|         if (specified_height.has_value() && natural_width.has_value())
 | ||
|             return CSSPixelSize { natural_width.value(), specified_height.value() };
 | ||
|         if (specified_width.has_value() && natural_height.has_value())
 | ||
|             return CSSPixelSize { specified_width.value(), natural_height.value() };
 | ||
|         // 3. Otherwise, the missing dimension of the concrete object size is taken from the default object size.
 | ||
|         if (specified_height.has_value())
 | ||
|             return CSSPixelSize { default_size.width(), specified_height.value() };
 | ||
|         if (specified_width.has_value())
 | ||
|             return CSSPixelSize { specified_width.value(), default_size.height() };
 | ||
|         VERIFY_NOT_REACHED();
 | ||
|     }
 | ||
|     // If the specified size has no constraints:
 | ||
|     // 1. If the object has a natural height or width, its size is resolved as if its natural dimensions were given as the specified size.
 | ||
|     if (natural_width.has_value() || natural_height.has_value())
 | ||
|         return run_default_sizing_algorithm(natural_width, natural_height, natural_width, natural_height, natural_aspect_ratio, default_size);
 | ||
|     // FIXME: 2. Otherwise, its size is resolved as a contain constraint against the default object size.
 | ||
|     return default_size;
 | ||
| }
 | ||
| 
 | ||
| // https://www.w3.org/TR/css-backgrounds-3/#backgrounds
 | ||
| void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMetrics const& layout_node, CSSPixelRect const& border_rect, Color background_color, CSS::ImageRendering image_rendering, Vector<CSS::BackgroundLayerData> const* background_layers, BorderRadiiData const& border_radii)
 | ||
| {
 | ||
|     auto& painter = context.recording_painter();
 | ||
| 
 | ||
|     struct BackgroundBox {
 | ||
|         CSSPixelRect rect;
 | ||
|         BorderRadiiData radii;
 | ||
| 
 | ||
|         inline void shrink(CSSPixels top, CSSPixels right, CSSPixels bottom, CSSPixels left)
 | ||
|         {
 | ||
|             rect.shrink(top, right, bottom, left);
 | ||
|             radii.shrink(top, right, bottom, left);
 | ||
|         }
 | ||
|     };
 | ||
| 
 | ||
|     BackgroundBox border_box {
 | ||
|         border_rect,
 | ||
|         border_radii
 | ||
|     };
 | ||
| 
 | ||
|     auto get_box = [&](CSS::BackgroundBox box_clip) {
 | ||
|         auto box = border_box;
 | ||
|         switch (box_clip) {
 | ||
|         case CSS::BackgroundBox::ContentBox: {
 | ||
|             auto& padding = layout_node.box_model().padding;
 | ||
|             box.shrink(padding.top, padding.right, padding.bottom, padding.left);
 | ||
|             [[fallthrough]];
 | ||
|         }
 | ||
|         case CSS::BackgroundBox::PaddingBox: {
 | ||
|             auto& border = layout_node.box_model().border;
 | ||
|             box.shrink(border.top, border.right, border.bottom, border.left);
 | ||
|             [[fallthrough]];
 | ||
|         }
 | ||
|         case CSS::BackgroundBox::BorderBox:
 | ||
|         default:
 | ||
|             return box;
 | ||
|         }
 | ||
|     };
 | ||
| 
 | ||
|     auto color_box = border_box;
 | ||
|     if (background_layers && !background_layers->is_empty())
 | ||
|         color_box = get_box(background_layers->last().clip);
 | ||
| 
 | ||
|     auto layer_is_paintable = [&](auto& layer) {
 | ||
|         return layer.background_image && layer.background_image->is_paintable();
 | ||
|     };
 | ||
| 
 | ||
|     bool has_paintable_layers = false;
 | ||
|     if (background_layers) {
 | ||
|         for (auto& layer : *background_layers) {
 | ||
|             if (layer_is_paintable(layer)) {
 | ||
|                 has_paintable_layers = true;
 | ||
|                 break;
 | ||
|             }
 | ||
|         }
 | ||
|     }
 | ||
| 
 | ||
|     context.recording_painter().fill_rect_with_rounded_corners(
 | ||
|         context.rounded_device_rect(color_box.rect).to_type<int>(),
 | ||
|         background_color,
 | ||
|         color_box.radii.top_left.as_corner(context),
 | ||
|         color_box.radii.top_right.as_corner(context),
 | ||
|         color_box.radii.bottom_right.as_corner(context),
 | ||
|         color_box.radii.bottom_left.as_corner(context));
 | ||
| 
 | ||
|     if (!has_paintable_layers)
 | ||
|         return;
 | ||
| 
 | ||
|     struct {
 | ||
|         DevicePixels top { 0 };
 | ||
|         DevicePixels bottom { 0 };
 | ||
|         DevicePixels left { 0 };
 | ||
|         DevicePixels right { 0 };
 | ||
|     } clip_shrink;
 | ||
| 
 | ||
|     auto border_top = layout_node.computed_values().border_top();
 | ||
|     auto border_bottom = layout_node.computed_values().border_bottom();
 | ||
|     auto border_left = layout_node.computed_values().border_left();
 | ||
|     auto border_right = layout_node.computed_values().border_right();
 | ||
| 
 | ||
|     if (border_top.color.alpha() == 255 && border_bottom.color.alpha() == 255
 | ||
|         && border_left.color.alpha() == 255 && border_right.color.alpha() == 255) {
 | ||
|         clip_shrink.top = context.rounded_device_pixels(border_top.width);
 | ||
|         clip_shrink.bottom = context.rounded_device_pixels(border_bottom.width);
 | ||
|         clip_shrink.left = context.rounded_device_pixels(border_left.width);
 | ||
|         clip_shrink.right = context.rounded_device_pixels(border_right.width);
 | ||
|     }
 | ||
| 
 | ||
|     // Note: Background layers are ordered front-to-back, so we paint them in reverse
 | ||
|     for (auto& layer : background_layers->in_reverse()) {
 | ||
|         if (!layer_is_paintable(layer))
 | ||
|             continue;
 | ||
|         RecordingPainterStateSaver state { painter };
 | ||
| 
 | ||
|         // Clip
 | ||
|         auto clip_box = get_box(layer.clip);
 | ||
| 
 | ||
|         CSSPixelRect const& css_clip_rect = clip_box.rect;
 | ||
|         auto clip_rect = context.rounded_device_rect(css_clip_rect);
 | ||
|         painter.add_clip_rect(clip_rect.to_type<int>());
 | ||
|         ScopedCornerRadiusClip corner_clip { context, clip_rect, clip_box.radii };
 | ||
| 
 | ||
|         if (layer.clip == CSS::BackgroundBox::BorderBox) {
 | ||
|             // Shrink the effective clip rect if to account for the bits the borders will definitely paint over
 | ||
|             // (if they all have alpha == 255).
 | ||
|             clip_rect.shrink(clip_shrink.top, clip_shrink.right, clip_shrink.bottom, clip_shrink.left);
 | ||
|         }
 | ||
| 
 | ||
|         auto& image = *layer.background_image;
 | ||
|         CSSPixelRect background_positioning_area;
 | ||
| 
 | ||
|         // Attachment and Origin
 | ||
|         switch (layer.attachment) {
 | ||
|         case CSS::BackgroundAttachment::Fixed:
 | ||
|             background_positioning_area = layout_node.root().navigable()->viewport_rect();
 | ||
|             break;
 | ||
|         case CSS::BackgroundAttachment::Local:
 | ||
|             background_positioning_area = get_box(layer.origin).rect;
 | ||
|             if (is<Layout::Box>(layout_node)) {
 | ||
|                 auto* paintable_box = static_cast<Layout::Box const&>(layout_node).paintable_box();
 | ||
|                 if (paintable_box) {
 | ||
|                     auto scroll_offset = paintable_box->scroll_offset();
 | ||
|                     background_positioning_area.translate_by(-scroll_offset.x(), -scroll_offset.y());
 | ||
|                 }
 | ||
|             }
 | ||
|             break;
 | ||
|         case CSS::BackgroundAttachment::Scroll:
 | ||
|             background_positioning_area = get_box(layer.origin).rect;
 | ||
|             break;
 | ||
|         }
 | ||
| 
 | ||
|         Optional<CSSPixels> specified_width {};
 | ||
|         Optional<CSSPixels> specified_height {};
 | ||
|         if (layer.size_type == CSS::BackgroundSize::LengthPercentage) {
 | ||
|             if (!layer.size_x.is_auto())
 | ||
|                 specified_width = layer.size_x.to_px(layout_node, background_positioning_area.width());
 | ||
|             if (!layer.size_y.is_auto())
 | ||
|                 specified_height = layer.size_y.to_px(layout_node, background_positioning_area.height());
 | ||
|         }
 | ||
|         auto concrete_image_size = run_default_sizing_algorithm(
 | ||
|             specified_width, specified_height,
 | ||
|             image.natural_width(), image.natural_height(), image.natural_aspect_ratio(),
 | ||
|             background_positioning_area.size());
 | ||
| 
 | ||
|         // If any of these are zero, the NaNs will pop up in the painting code.
 | ||
|         if (background_positioning_area.is_empty() || concrete_image_size.is_empty())
 | ||
|             continue;
 | ||
| 
 | ||
|         // Size
 | ||
|         CSSPixelRect image_rect;
 | ||
|         switch (layer.size_type) {
 | ||
|         case CSS::BackgroundSize::Contain: {
 | ||
|             double max_width_ratio = (background_positioning_area.width() / concrete_image_size.width()).to_double();
 | ||
|             double max_height_ratio = (background_positioning_area.height() / concrete_image_size.height()).to_double();
 | ||
|             double ratio = min(max_width_ratio, max_height_ratio);
 | ||
|             image_rect.set_size(concrete_image_size.width().scaled(ratio), concrete_image_size.height().scaled(ratio));
 | ||
|             break;
 | ||
|         }
 | ||
|         case CSS::BackgroundSize::Cover: {
 | ||
|             double max_width_ratio = (background_positioning_area.width() / concrete_image_size.width()).to_double();
 | ||
|             double max_height_ratio = (background_positioning_area.height() / concrete_image_size.height()).to_double();
 | ||
|             double ratio = max(max_width_ratio, max_height_ratio);
 | ||
|             image_rect.set_size(concrete_image_size.width().scaled(ratio), concrete_image_size.height().scaled(ratio));
 | ||
|             break;
 | ||
|         }
 | ||
|         case CSS::BackgroundSize::LengthPercentage:
 | ||
|             image_rect.set_size(concrete_image_size);
 | ||
|             break;
 | ||
|         }
 | ||
| 
 | ||
|         // If after sizing we have a 0px image, we're done. Attempting to paint this would be an infinite loop.
 | ||
|         if (image_rect.is_empty())
 | ||
|             continue;
 | ||
| 
 | ||
|         // If background-repeat is round for one (or both) dimensions, there is a second step.
 | ||
|         // The UA must scale the image in that dimension (or both dimensions) so that it fits a
 | ||
|         // whole number of times in the background positioning area.
 | ||
|         if (layer.repeat_x == CSS::Repeat::Round || layer.repeat_y == CSS::Repeat::Round) {
 | ||
|             // If X ≠ 0 is the width of the image after step one and W is the width of the
 | ||
|             // background positioning area, then the rounded width X' = W / round(W / X)
 | ||
|             // where round() is a function that returns the nearest natural number
 | ||
|             // (integer greater than zero).
 | ||
|             if (layer.repeat_x == CSS::Repeat::Round) {
 | ||
|                 image_rect.set_width(background_positioning_area.width() / round(background_positioning_area.width() / image_rect.width()));
 | ||
|             }
 | ||
|             if (layer.repeat_y == CSS::Repeat::Round) {
 | ||
|                 image_rect.set_height(background_positioning_area.height() / round(background_positioning_area.height() / image_rect.height()));
 | ||
|             }
 | ||
| 
 | ||
|             // If background-repeat is round for one dimension only and if background-size is auto
 | ||
|             // for the other dimension, then there is a third step: that other dimension is scaled
 | ||
|             // so that the original aspect ratio is restored.
 | ||
|             if (layer.repeat_x != layer.repeat_y) {
 | ||
|                 if (layer.size_x.is_auto()) {
 | ||
|                     image_rect.set_width(image_rect.height() * (concrete_image_size.width() / concrete_image_size.height()));
 | ||
|                 }
 | ||
|                 if (layer.size_y.is_auto()) {
 | ||
|                     image_rect.set_height(image_rect.width() * (concrete_image_size.height() / concrete_image_size.width()));
 | ||
|                 }
 | ||
|             }
 | ||
|         }
 | ||
| 
 | ||
|         CSSPixels space_x = background_positioning_area.width() - image_rect.width();
 | ||
|         CSSPixels space_y = background_positioning_area.height() - image_rect.height();
 | ||
| 
 | ||
|         // Position
 | ||
|         CSSPixels offset_x = layer.position_offset_x.to_px(layout_node, space_x);
 | ||
|         if (layer.position_edge_x == CSS::PositionEdge::Right) {
 | ||
|             image_rect.set_right_without_resize(background_positioning_area.right() - offset_x);
 | ||
|         } else {
 | ||
|             image_rect.set_left(background_positioning_area.left() + offset_x);
 | ||
|         }
 | ||
| 
 | ||
|         CSSPixels offset_y = layer.position_offset_y.to_px(layout_node, space_y);
 | ||
|         if (layer.position_edge_y == CSS::PositionEdge::Bottom) {
 | ||
|             image_rect.set_bottom_without_resize(background_positioning_area.bottom() - offset_y);
 | ||
|         } else {
 | ||
|             image_rect.set_top(background_positioning_area.top() + offset_y);
 | ||
|         }
 | ||
| 
 | ||
|         // Repetition
 | ||
|         bool repeat_x = false;
 | ||
|         bool repeat_y = false;
 | ||
|         CSSPixels x_step = 0;
 | ||
|         CSSPixels y_step = 0;
 | ||
| 
 | ||
|         switch (layer.repeat_x) {
 | ||
|         case CSS::Repeat::Round:
 | ||
|             x_step = image_rect.width();
 | ||
|             repeat_x = true;
 | ||
|             break;
 | ||
|         case CSS::Repeat::Space: {
 | ||
|             int whole_images = (background_positioning_area.width() / image_rect.width()).to_int();
 | ||
|             if (whole_images <= 1) {
 | ||
|                 x_step = image_rect.width();
 | ||
|                 repeat_x = false;
 | ||
|             } else {
 | ||
|                 auto space = fmod(background_positioning_area.width().to_double(), image_rect.width().to_double());
 | ||
|                 x_step = image_rect.width() + CSSPixels::nearest_value_for(space / static_cast<double>(whole_images - 1));
 | ||
|                 repeat_x = true;
 | ||
|             }
 | ||
|             break;
 | ||
|         }
 | ||
|         case CSS::Repeat::Repeat:
 | ||
|             x_step = image_rect.width();
 | ||
|             repeat_x = true;
 | ||
|             break;
 | ||
|         case CSS::Repeat::NoRepeat:
 | ||
|             repeat_x = false;
 | ||
|             break;
 | ||
|         }
 | ||
|         // Move image_rect to the left-most tile position that is still visible
 | ||
|         if (repeat_x && image_rect.x() > css_clip_rect.x()) {
 | ||
|             auto x_delta = floor(x_step * ceil((image_rect.x() - css_clip_rect.x()) / x_step));
 | ||
|             image_rect.set_x(image_rect.x() - x_delta);
 | ||
|         }
 | ||
| 
 | ||
|         switch (layer.repeat_y) {
 | ||
|         case CSS::Repeat::Round:
 | ||
|             y_step = image_rect.height();
 | ||
|             repeat_y = true;
 | ||
|             break;
 | ||
|         case CSS::Repeat::Space: {
 | ||
|             int whole_images = (background_positioning_area.height() / image_rect.height()).to_int();
 | ||
|             if (whole_images <= 1) {
 | ||
|                 y_step = image_rect.height();
 | ||
|                 repeat_y = false;
 | ||
|             } else {
 | ||
|                 auto space = fmod(background_positioning_area.height().to_float(), image_rect.height().to_float());
 | ||
|                 y_step = image_rect.height() + CSSPixels::nearest_value_for(static_cast<double>(space) / static_cast<double>(whole_images - 1));
 | ||
|                 repeat_y = true;
 | ||
|             }
 | ||
|             break;
 | ||
|         }
 | ||
|         case CSS::Repeat::Repeat:
 | ||
|             y_step = image_rect.height();
 | ||
|             repeat_y = true;
 | ||
|             break;
 | ||
|         case CSS::Repeat::NoRepeat:
 | ||
|             repeat_y = false;
 | ||
|             break;
 | ||
|         }
 | ||
|         // Move image_rect to the top-most tile position that is still visible
 | ||
|         if (repeat_y && image_rect.y() > css_clip_rect.y()) {
 | ||
|             auto y_delta = floor(y_step * ceil((image_rect.y() - css_clip_rect.y()) / y_step));
 | ||
|             image_rect.set_y(image_rect.y() - y_delta);
 | ||
|         }
 | ||
| 
 | ||
|         CSSPixels initial_image_x = image_rect.x();
 | ||
|         CSSPixels image_y = image_rect.y();
 | ||
|         Optional<DevicePixelRect> last_image_device_rect;
 | ||
| 
 | ||
|         image.resolve_for_size(layout_node, image_rect.size());
 | ||
| 
 | ||
|         auto for_each_image_device_rect = [&](auto callback) {
 | ||
|             while (image_y < css_clip_rect.bottom()) {
 | ||
|                 image_rect.set_y(image_y);
 | ||
| 
 | ||
|                 auto image_x = initial_image_x;
 | ||
|                 while (image_x < css_clip_rect.right()) {
 | ||
|                     image_rect.set_x(image_x);
 | ||
|                     auto image_device_rect = context.rounded_device_rect(image_rect);
 | ||
|                     callback(image_device_rect);
 | ||
|                     if (!repeat_x)
 | ||
|                         break;
 | ||
|                     image_x += x_step;
 | ||
|                 }
 | ||
| 
 | ||
|                 if (!repeat_y)
 | ||
|                     break;
 | ||
|                 image_y += y_step;
 | ||
|             }
 | ||
|         };
 | ||
| 
 | ||
|         if (auto color = image.color_if_single_pixel_bitmap(); color.has_value()) {
 | ||
|             // OPTIMIZATION: If the image is a single pixel, we can just fill the whole area with it.
 | ||
|             //               However, we must first figure out the real coverage area, taking repeat etc into account.
 | ||
| 
 | ||
|             // FIXME: This could be written in a far more efficient way.
 | ||
|             auto fill_rect = Optional<DevicePixelRect> {};
 | ||
|             for_each_image_device_rect([&](auto const& image_device_rect) {
 | ||
|                 if (!fill_rect.has_value()) {
 | ||
|                     fill_rect = image_device_rect;
 | ||
|                 } else {
 | ||
|                     fill_rect = fill_rect->united(image_device_rect);
 | ||
|                 }
 | ||
|             });
 | ||
|             painter.fill_rect(fill_rect->to_type<int>(), color.value());
 | ||
|         } else {
 | ||
|             for_each_image_device_rect([&](auto const& image_device_rect) {
 | ||
|                 image.paint(context, image_device_rect, image_rendering);
 | ||
|             });
 | ||
|         }
 | ||
|     }
 | ||
| }
 | ||
| 
 | ||
| }
 |