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This patch adds a bunch of Paintable subclasses, each corresponding to the Layout::Node subclasses that had a paint() override. All painting logic is moved from layout nodes into their corresponding paintables. Paintables are now created by asking a Layout::Box to produce one: static NonnullOwnPtr<Paintable> Layout::Box::create_paintable() Note that inline nodes still have their painting logic. Since they are not boxes, and all paintables have a corresponding box, we'll need to come up with some other solution for them.
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
/*
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* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/HTML/HTMLImageElement.h>
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#include <LibWeb/Layout/ButtonBox.h>
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#include <LibWeb/Painting/ButtonPaintable.h>
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namespace Web::Painting {
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NonnullOwnPtr<ButtonPaintable> ButtonPaintable::create(Layout::ButtonBox const& layout_box)
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{
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return adopt_own(*new ButtonPaintable(layout_box));
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}
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ButtonPaintable::ButtonPaintable(Layout::ButtonBox const& layout_box)
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: Paintable(layout_box)
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{
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}
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Layout::ButtonBox const& ButtonPaintable::layout_box() const
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{
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return static_cast<Layout::ButtonBox const&>(m_layout_box);
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}
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void ButtonPaintable::paint(PaintContext& context, PaintPhase phase) const
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{
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if (!is_visible())
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return;
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Paintable::paint(context, phase);
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if (phase == PaintPhase::Foreground) {
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auto text_rect = enclosing_int_rect(absolute_rect());
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if (layout_box().being_pressed())
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text_rect.translate_by(1, 1);
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context.painter().draw_text(text_rect, layout_box().dom_node().value(), layout_box().font(), Gfx::TextAlignment::Center, computed_values().color());
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}
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}
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}
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