mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 09:48:11 +00:00

This patch adds a bunch of Paintable subclasses, each corresponding to the Layout::Node subclasses that had a paint() override. All painting logic is moved from layout nodes into their corresponding paintables. Paintables are now created by asking a Layout::Box to produce one: static NonnullOwnPtr<Paintable> Layout::Box::create_paintable() Note that inline nodes still have their painting logic. Since they are not boxes, and all paintables have a corresponding box, we'll need to come up with some other solution for them.
38 lines
917 B
C++
38 lines
917 B
C++
/*
|
|
* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#include <LibWeb/Layout/ImageBox.h>
|
|
#include <LibWeb/Painting/SVGPaintable.h>
|
|
|
|
namespace Web::Painting {
|
|
|
|
SVGPaintable::SVGPaintable(Layout::SVGBox const& layout_box)
|
|
: Paintable(layout_box)
|
|
{
|
|
}
|
|
|
|
Layout::SVGBox const& SVGPaintable::layout_box() const
|
|
{
|
|
return static_cast<Layout::SVGBox const&>(m_layout_box);
|
|
}
|
|
|
|
void SVGPaintable::before_children_paint(PaintContext& context, PaintPhase phase) const
|
|
{
|
|
Paintable::before_children_paint(context, phase);
|
|
if (phase != PaintPhase::Foreground)
|
|
return;
|
|
context.svg_context().save();
|
|
}
|
|
|
|
void SVGPaintable::after_children_paint(PaintContext& context, PaintPhase phase) const
|
|
{
|
|
Paintable::after_children_paint(context, phase);
|
|
if (phase != PaintPhase::Foreground)
|
|
return;
|
|
context.svg_context().restore();
|
|
}
|
|
|
|
}
|