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serenity/Userland/sleep.cpp
Andreas Kling 03a8357e84 Implement sending signals to blocked-in-kernel processes.
This is dirty but pretty cool! If we have a pending, unmasked signal for
a process that's blocked inside the kernel, we set up alternate stacks
for that process and unblock it to execute the signal handler.

A slightly different return trampoline is used here: since we need to
get back into the kernel, a dedicated syscall is used (sys$sigreturn.)

This restores the TSS contents of the process to the state it was in
while we were originally blocking in the kernel.

NOTE: There's currently only one "kernel resume TSS" so signal nesting
definitely won't work.
2018-11-07 21:19:47 +01:00

47 lines
1 KiB
C++

#include <unistd.h>
#include <stdio.h>
#include <signal.h>
#include <AK/String.h>
static unsigned parseUInt(const String& str, bool& ok)
{
unsigned value = 0;
for (size_t i = 0; i < str.length(); ++i) {
if (str[i] < '0' || str[i] > '9') {
ok = false;
return 0;
}
value = value * 10;
value += str[i] - '0';
}
ok = true;
return value;
}
void handle_sigint(int)
{
}
int main(int argc, char** argv)
{
if (argc != 2) {
printf("usage: sleep <seconds>\n");
return 1;
}
bool ok;
unsigned secs = parseUInt(argv[1], ok);
if (!ok) {
fprintf(stderr, "Not a valid number of seconds: \"%s\"\n", argv[1]);
return 1;
}
struct sigaction sa;
memset(&sa, 0, sizeof(struct sigaction));
sa.sa_handler = handle_sigint;
sigaction(SIGINT, &sa, nullptr);
unsigned remaining = sleep(secs);
if (remaining) {
printf("Sleep interrupted with %u seconds remaining.\n", remaining);
}
return 0;
}