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			164 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Function.h>
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| #include <AK/RefCounted.h>
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| #include <Kernel/Interrupts/IRQHandler.h>
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| #include <Kernel/Time/TimeManagement.h>
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| 
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| namespace Kernel {
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| 
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| enum class HardwareTimerType {
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|     i8253 = 0x1,                   /* PIT */
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|     RTC = 0x2,                     /* Real Time Clock */
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|     HighPrecisionEventTimer = 0x3, /* also known as IA-PC HPET */
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|     LocalAPICTimer = 0x4           /* Local APIC */
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| };
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| 
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| template<typename InterruptHandlerType>
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| class HardwareTimer;
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| 
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| class HardwareTimerBase
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|     : public RefCounted<HardwareTimerBase> {
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| public:
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|     virtual ~HardwareTimerBase() = default;
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| 
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|     // We need to create a virtual will_be_destroyed here because we derive
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|     // from RefCounted<HardwareTimerBase> here, which means that RefCounted<>
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|     // will only call will_be_destroyed if we define it here. The derived
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|     // classes then should forward this to e.g. GenericInterruptHandler.
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|     virtual void will_be_destroyed() = 0;
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| 
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|     virtual StringView model() const = 0;
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|     virtual HardwareTimerType timer_type() const = 0;
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|     virtual Function<void(const RegisterState&)> set_callback(Function<void(const RegisterState&)>) = 0;
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| 
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|     virtual bool is_periodic() const = 0;
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|     virtual bool is_periodic_capable() const = 0;
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|     virtual void set_periodic() = 0;
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|     virtual void set_non_periodic() = 0;
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|     virtual void disable() = 0;
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|     virtual u32 frequency() const = 0;
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|     virtual bool can_query_raw() const { return false; }
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|     virtual u64 current_raw() const { return 0; }
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|     virtual u64 raw_to_ns(u64) const { return 0; }
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| 
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|     virtual size_t ticks_per_second() const = 0;
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| 
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|     virtual void reset_to_default_ticks_per_second() = 0;
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|     virtual bool try_to_set_frequency(size_t frequency) = 0;
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|     virtual bool is_capable_of_frequency(size_t frequency) const = 0;
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|     virtual size_t calculate_nearest_possible_frequency(size_t frequency) const = 0;
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| };
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| 
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| template<>
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| class HardwareTimer<IRQHandler>
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|     : public HardwareTimerBase
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|     , public IRQHandler {
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| public:
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|     virtual void will_be_destroyed() override
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|     {
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|         IRQHandler::will_be_destroyed();
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|     }
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| 
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|     virtual StringView purpose() const override
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|     {
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|         if (TimeManagement::the().is_system_timer(*this))
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|             return "System Timer"sv;
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|         return model();
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|     }
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| 
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|     virtual Function<void(const RegisterState&)> set_callback(Function<void(const RegisterState&)> callback) override
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|     {
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|         disable_irq();
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|         auto previous_callback = move(m_callback);
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|         m_callback = move(callback);
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|         enable_irq();
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|         return previous_callback;
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|     }
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| 
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|     virtual u32 frequency() const override { return (u32)m_frequency; }
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| 
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| protected:
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|     HardwareTimer(u8 irq_number, Function<void(const RegisterState&)> callback = nullptr)
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|         : IRQHandler(irq_number)
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|         , m_callback(move(callback))
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|     {
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|     }
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| 
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|     virtual bool handle_irq(const RegisterState& regs) override
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|     {
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|         // Note: if we have an IRQ on this line, it's going to be the timer always
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|         if (m_callback) {
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|             m_callback(regs);
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|             return true;
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|         }
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|         return false;
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|     }
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| 
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|     u64 m_frequency { OPTIMAL_TICKS_PER_SECOND_RATE };
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| 
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| private:
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|     Function<void(const RegisterState&)> m_callback;
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| };
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| 
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| template<>
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| class HardwareTimer<GenericInterruptHandler>
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|     : public HardwareTimerBase
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|     , public GenericInterruptHandler {
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| public:
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|     virtual void will_be_destroyed() override
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|     {
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|         GenericInterruptHandler::will_be_destroyed();
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|     }
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| 
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|     virtual StringView purpose() const override
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|     {
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|         return model();
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|     }
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| 
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|     virtual Function<void(const RegisterState&)> set_callback(Function<void(const RegisterState&)> callback) override
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|     {
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|         auto previous_callback = move(m_callback);
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|         m_callback = move(callback);
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|         return previous_callback;
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|     }
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| 
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|     virtual size_t sharing_devices_count() const override { return 0; }
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|     virtual bool is_shared_handler() const override { return false; }
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|     virtual bool is_sharing_with_others() const override { return false; }
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|     virtual HandlerType type() const override { return HandlerType::IRQHandler; }
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|     virtual StringView controller() const override { return nullptr; }
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|     virtual bool eoi() override;
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| 
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|     virtual u32 frequency() const override { return (u32)m_frequency; }
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| 
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| protected:
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|     HardwareTimer(u8 irq_number, Function<void(const RegisterState&)> callback = nullptr)
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|         : GenericInterruptHandler(irq_number)
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|         , m_callback(move(callback))
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|     {
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|     }
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| 
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|     virtual bool handle_interrupt(const RegisterState& regs) override
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|     {
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|         // Note: if we have an IRQ on this line, it's going to be the timer always
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|         if (m_callback) {
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|             m_callback(regs);
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|             return true;
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|         }
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|         return false;
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|     }
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| 
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|     u64 m_frequency { OPTIMAL_TICKS_PER_SECOND_RATE };
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| 
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| private:
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|     Function<void(const RegisterState&)> m_callback;
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| };
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| 
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| }
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