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This is a sensible separation of concerns that mirrors the WindowServer IPC split. On the one hand, there is the "normal" audio interface, used for clients that play audio, which is the primary service of AudioServer. On the other hand, there is the management interface, which, like the WindowManager endpoint, provides higher-level control over clients and the server itself. The reasoning for this split are manifold, as mentioned we are mirroring the WindowServer split. Another indication to the sensibility of the split is that no single audio client used the APIs of both interfaces. Also, useless audio queues are no longer created for managing clients (since those don't even exist, just like there's no window backing bitmap for window managing clients), eliminating any bugs that may occur there as they have in the past. Implementation-wise, we just move all the APIs and implementations from the old AudioServer into the AudioManagerServer (and respective clients, of course). There is one point of duplication, namely the hardware sample rate. This will be fixed in combination with per-client sample rate, eliminating client-side resampling and the related update bugs. For now, we keep one legacy API to simplify the transition. The new AudioManagerServer also gains a hardware sample rate change callback to have exact symmetry on the main server parameters (getter, setter, and callback).
187 lines
5.9 KiB
C++
187 lines
5.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Mixer.h"
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#include <AK/Array.h>
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#include <AK/Format.h>
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#include <AK/MemoryStream.h>
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#include <AK/NumericLimits.h>
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#include <AudioServer/ConnectionFromClient.h>
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#include <AudioServer/ConnectionFromManagerClient.h>
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#include <AudioServer/Mixer.h>
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#include <LibCore/ConfigFile.h>
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#include <LibCore/Timer.h>
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#include <pthread.h>
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#include <sys/ioctl.h>
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namespace AudioServer {
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Mixer::Mixer(NonnullRefPtr<Core::ConfigFile> config, NonnullOwnPtr<Core::File> device)
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: m_device(move(device))
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, m_sound_thread(Threading::Thread::construct(
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[this] {
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mix();
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return 0;
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},
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"AudioServer[mixer]"sv))
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, m_config(move(config))
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{
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m_muted = m_config->read_bool_entry("Master", "Mute", false);
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m_main_volume = static_cast<double>(m_config->read_num_entry("Master", "Volume", 100)) / 100.0;
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m_sound_thread->start();
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}
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NonnullRefPtr<ClientAudioStream> Mixer::create_queue(ConnectionFromClient& client)
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{
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auto queue = adopt_ref(*new ClientAudioStream(client));
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{
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Threading::MutexLocker const locker(m_pending_mutex);
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m_pending_mixing.append(*queue);
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}
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// Signal the mixer thread to start back up, in case nobody was connected before.
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m_mixing_necessary.signal();
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return queue;
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}
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void Mixer::mix()
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{
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decltype(m_pending_mixing) active_mix_queues;
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for (;;) {
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{
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Threading::MutexLocker const locker(m_pending_mutex);
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// While we have nothing to mix, wait on the condition.
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m_mixing_necessary.wait_while([this, &active_mix_queues]() { return m_pending_mixing.is_empty() && active_mix_queues.is_empty(); });
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if (!m_pending_mixing.is_empty()) {
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active_mix_queues.extend(move(m_pending_mixing));
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m_pending_mixing.clear();
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}
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}
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active_mix_queues.remove_all_matching([&](auto& entry) { return !entry->is_connected(); });
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Array<Audio::Sample, HARDWARE_BUFFER_SIZE> mixed_buffer;
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m_main_volume.advance_time();
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// Mix the buffers together into the output
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for (auto& queue : active_mix_queues) {
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if (!queue->client()) {
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queue->clear();
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continue;
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}
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queue->volume().advance_time();
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for (auto& mixed_sample : mixed_buffer) {
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Audio::Sample sample;
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if (!queue->get_next_sample(sample))
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break;
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if (queue->is_muted())
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continue;
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sample.log_multiply(SAMPLE_HEADROOM);
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sample.log_multiply(static_cast<float>(queue->volume()));
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mixed_sample += sample;
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}
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}
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// Even though it's not realistic, the user expects no sound at 0%.
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if (m_muted || m_main_volume < 0.01) {
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m_device->write_until_depleted(m_zero_filled_buffer).release_value_but_fixme_should_propagate_errors();
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} else {
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FixedMemoryStream stream { m_stream_buffer.span() };
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for (auto& mixed_sample : mixed_buffer) {
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mixed_sample.log_multiply(static_cast<float>(m_main_volume));
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mixed_sample.clip();
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LittleEndian<i16> out_sample;
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out_sample = static_cast<i16>(mixed_sample.left * NumericLimits<i16>::max());
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MUST(stream.write_value(out_sample));
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out_sample = static_cast<i16>(mixed_sample.right * NumericLimits<i16>::max());
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MUST(stream.write_value(out_sample));
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}
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auto buffered_bytes = MUST(stream.tell());
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VERIFY(buffered_bytes == m_stream_buffer.size());
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m_device->write_until_depleted({ m_stream_buffer.data(), buffered_bytes })
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.release_value_but_fixme_should_propagate_errors();
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}
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}
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}
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void Mixer::set_main_volume(double volume)
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{
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if (volume < 0)
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m_main_volume = 0;
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else if (volume > 2)
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m_main_volume = 2;
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else
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m_main_volume = volume;
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m_config->write_num_entry("Master", "Volume", static_cast<int>(volume * 100));
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request_setting_sync();
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ConnectionFromManagerClient::for_each([&](auto& client) {
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client.did_change_main_mix_volume({}, main_volume());
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});
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}
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void Mixer::set_muted(bool muted)
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{
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if (m_muted == muted)
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return;
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m_muted = muted;
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m_config->write_bool_entry("Master", "Mute", m_muted);
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request_setting_sync();
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ConnectionFromManagerClient::for_each([muted](auto& client) {
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client.did_change_main_mix_muted_state({}, muted);
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});
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}
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int Mixer::audiodevice_set_sample_rate(u32 sample_rate)
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{
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int code = ioctl(m_device->fd(), SOUNDCARD_IOCTL_SET_SAMPLE_RATE, sample_rate);
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if (code != 0)
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dbgln("Error while setting sample rate to {}: ioctl error: {}", sample_rate, strerror(errno));
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return code;
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}
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u32 Mixer::audiodevice_get_sample_rate() const
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{
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u32 sample_rate = 0;
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int code = ioctl(m_device->fd(), SOUNDCARD_IOCTL_GET_SAMPLE_RATE, &sample_rate);
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if (code != 0)
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dbgln("Error while getting sample rate: ioctl error: {}", strerror(errno));
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return sample_rate;
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}
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void Mixer::request_setting_sync()
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{
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if (m_config_write_timer.is_null() || !m_config_write_timer->is_active()) {
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m_config_write_timer = Core::Timer::create_single_shot(
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AUDIO_CONFIG_WRITE_INTERVAL,
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[this] {
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if (auto result = m_config->sync(); result.is_error())
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dbgln("Failed to write audio mixer config: {}", result.error());
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},
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this)
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.release_value_but_fixme_should_propagate_errors();
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m_config_write_timer->start();
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}
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}
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ClientAudioStream::ClientAudioStream(ConnectionFromClient& client)
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: m_client(client)
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{
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}
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}
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