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![]() This makes glquake recognize multitexture support and choose the multitexture rendering path. |
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gl.h | ||
glext.h | ||
glplatform.h |
![]() This makes glquake recognize multitexture support and choose the multitexture rendering path. |
||
---|---|---|
.. | ||
gl.h | ||
glext.h | ||
glplatform.h |