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https://github.com/RGBCube/serenity
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Instead of `Memory::Region::Access::Read | Memory::Region::AccessWrite` you can now say `Memory::Region::Access::ReadWrite`. |
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| .. | ||
| Console.cpp | ||
| Console.h | ||
| FrameBufferDevice.cpp | ||
| FrameBufferDevice.h | ||
| GPU.cpp | ||
| GPU.h | ||
| GraphicsAdapter.cpp | ||
| GraphicsAdapter.h | ||
| Protocol.h | ||