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![]() We use a switch-case statements to ensure we try to find the best suitable driver for a specific graphics card. In case we don't find such, we use the default statement to initialize the graphics card as a generic VGA adapter, if the adapter is VGA compatible. If we couldn't initialize the driver, we don't touch this adapter anymore. Also, GraphicsDevice should not be tied to a PCI::Address member, as it can be theortically be used with other buses (e.g. ISA cards). |
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VirtIOFrameBufferDevice.cpp | ||
VirtIOFrameBufferDevice.h | ||
VirtIOGPU.cpp | ||
VirtIOGPU.h | ||
VirtIOGPUConsole.cpp | ||
VirtIOGPUConsole.h | ||
VirtIOGraphicsAdapter.cpp | ||
VirtIOGraphicsAdapter.h |