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serenity/Userland/Libraries/LibAudio/FlacLoader.h
kleines Filmröllchen ab49fcfb7c LibAudio+Userland: Remove Audio::LegacyBuffer
The file is now renamed to Queue.h, and the Resampler APIs with
LegacyBuffer are also removed. These changes look large because nobody
actually needs Buffer.h (or Queue.h). It was mostly transitive
dependencies on the massive list of includes in that header, which are
now almost all gone. Instead, we include common things like Sample.h
directly, which should give faster compile times as very few files
actually need Queue.h.
2022-05-03 23:09:20 +02:00

119 lines
5.7 KiB
C++

/*
* Copyright (c) 2021, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "FlacTypes.h"
#include "Loader.h"
#include <AK/Error.h>
#include <AK/Span.h>
#include <AK/Types.h>
#include <LibCore/InputBitStream.h>
#include <LibCore/MemoryStream.h>
#include <LibCore/Stream.h>
namespace Audio {
using Core::Stream::BigEndianInputBitStream;
// Experimentally determined to be a decent buffer size on i686:
// 4K (the default) is slightly worse, and 64K is much worse.
// At sufficiently large buffer sizes, the advantage of infrequent read() calls is outweighed by the memmove() overhead.
// There was no intensive fine-tuning done to determine this value, so improvements may definitely be possible.
constexpr size_t FLAC_BUFFER_SIZE = 8 * KiB;
ALWAYS_INLINE u8 frame_channel_type_to_channel_count(FlacFrameChannelType channel_type);
// Sign-extend an arbitrary-size signed number to 64 bit signed
ALWAYS_INLINE i64 sign_extend(u32 n, u8 size);
// Decodes the sign representation method used in Rice coding.
// Numbers alternate between positive and negative: 0, 1, -1, 2, -2, 3, -3, 4, -4, 5, -5, ...
ALWAYS_INLINE i32 rice_to_signed(u32 x);
// decoders
// read a UTF-8 encoded number, even if it is not a valid codepoint
ALWAYS_INLINE ErrorOr<u64> read_utf8_char(BigEndianInputBitStream& input);
// decode a single number encoded with exponential golomb encoding of the specified order
ALWAYS_INLINE ErrorOr<i32> decode_unsigned_exp_golomb(u8 order, BigEndianInputBitStream& bit_input);
class FlacLoaderPlugin : public LoaderPlugin {
public:
explicit FlacLoaderPlugin(StringView path);
explicit FlacLoaderPlugin(Bytes& buffer);
~FlacLoaderPlugin()
{
}
virtual MaybeLoaderError initialize() override;
virtual LoaderSamples get_more_samples(size_t max_bytes_to_read_from_input = 128 * KiB) override;
virtual MaybeLoaderError reset() override;
virtual MaybeLoaderError seek(int sample_index) override;
virtual int loaded_samples() override { return static_cast<int>(m_loaded_samples); }
virtual int total_samples() override { return static_cast<int>(m_total_samples); }
virtual u32 sample_rate() override { return m_sample_rate; }
virtual u16 num_channels() override { return m_num_channels; }
virtual String format_name() override { return "FLAC (.flac)"; }
virtual PcmSampleFormat pcm_format() override { return m_sample_format; }
virtual RefPtr<Core::File> file() override { return m_file; }
bool is_fixed_blocksize_stream() const { return m_min_block_size == m_max_block_size; }
bool sample_count_unknown() const { return m_total_samples == 0; }
private:
MaybeLoaderError parse_header();
// Either returns the metadata block or sets error message.
// Additionally, increments m_data_start_location past the read meta block.
ErrorOr<FlacRawMetadataBlock, LoaderError> next_meta_block(BigEndianInputBitStream& bit_input);
// Fetches and writes the next FLAC frame
MaybeLoaderError next_frame(Span<Sample>);
// Helper of next_frame that fetches a sub frame's header
ErrorOr<FlacSubframeHeader, LoaderError> next_subframe_header(BigEndianInputBitStream& bit_input, u8 channel_index);
// Helper of next_frame that decompresses a subframe
ErrorOr<Vector<i32>, LoaderError> parse_subframe(FlacSubframeHeader& subframe_header, BigEndianInputBitStream& bit_input);
// Subframe-internal data decoders (heavy lifting)
ErrorOr<Vector<i32>, LoaderError> decode_fixed_lpc(FlacSubframeHeader& subframe, BigEndianInputBitStream& bit_input);
ErrorOr<Vector<i32>, LoaderError> decode_verbatim(FlacSubframeHeader& subframe, BigEndianInputBitStream& bit_input);
ErrorOr<Vector<i32>, LoaderError> decode_custom_lpc(FlacSubframeHeader& subframe, BigEndianInputBitStream& bit_input);
MaybeLoaderError decode_residual(Vector<i32>& decoded, FlacSubframeHeader& subframe, BigEndianInputBitStream& bit_input);
// decode a single rice partition that has its own rice parameter
ALWAYS_INLINE ErrorOr<Vector<i32>, LoaderError> decode_rice_partition(u8 partition_type, u32 partitions, u32 partition_index, FlacSubframeHeader& subframe, BigEndianInputBitStream& bit_input);
MaybeLoaderError load_seektable(FlacRawMetadataBlock&);
// Converters for special coding used in frame headers
ALWAYS_INLINE ErrorOr<u32, LoaderError> convert_sample_count_code(u8 sample_count_code);
ALWAYS_INLINE ErrorOr<u32, LoaderError> convert_sample_rate_code(u8 sample_rate_code);
ALWAYS_INLINE ErrorOr<PcmSampleFormat, LoaderError> convert_bit_depth_code(u8 bit_depth_code);
RefPtr<Core::File> m_file;
Optional<LoaderError> m_error {};
// Data obtained directly from the FLAC metadata: many values have specific bit counts
u32 m_sample_rate { 0 }; // 20 bit
u8 m_num_channels { 0 }; // 3 bit
PcmSampleFormat m_sample_format; // 5 bits for the integer bit depth
// Blocks are units of decoded audio data
u16 m_min_block_size { 0 };
u16 m_max_block_size { 0 };
// Frames are units of encoded audio data, both of these are 24-bit
u32 m_min_frame_size { 0 }; // 24 bit
u32 m_max_frame_size { 0 }; // 24 bit
u64 m_total_samples { 0 }; // 36 bit
u8 m_md5_checksum[128 / 8]; // 128 bit (!)
size_t m_loaded_samples { 0 };
// keep track of the start of the data in the FLAC stream to seek back more easily
u64 m_data_start_location { 0 };
OwnPtr<Core::Stream::SeekableStream> m_stream;
Optional<FlacFrameHeader> m_current_frame;
// Whatever the last get_more_samples() call couldn't return gets stored here.
Vector<Sample, FLAC_BUFFER_SIZE> m_unread_data;
u64 m_current_sample_or_frame { 0 };
Vector<FlacSeekPoint> m_seektable;
};
}