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Each endpoint namespace will have an enum class MessageID where you can find all of its messages.
16 lines
191 B
C++
16 lines
191 B
C++
#pragma once
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#include <AK/AKString.h>
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class IEndpoint {
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public:
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virtual ~IEndpoint();
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virtual String name() const = 0;
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protected:
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IEndpoint();
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private:
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String m_name;
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};
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