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serenity/Libraries/LibWeb/Layout/LayoutNode.h
Andreas Kling 385d744989 LibWeb: Use smart pointers between DOM and Layout tree
DOM::Node now points to its LayoutNode with a WeakPtr.
LayoutNode points to its DOM::Node and DOM::Document with RefPtrs.

Layout trees come and go in response to various events, so the DOM tree
already has to deal with that. The DOM should always live at least as
long as the layout tree, so this patch enforces that assumption by
making layout nodes keep their corresponding DOM objects alive.

This may not be optimal, but it removes a lot of ambiguous raw pointer
action which is not worth accomodating.
2020-10-22 20:26:32 +02:00

255 lines
8.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/TypeCasts.h>
#include <AK/Vector.h>
#include <LibGfx/Rect.h>
#include <LibWeb/CSS/StyleProperties.h>
#include <LibWeb/Forward.h>
#include <LibWeb/Layout/BoxModelMetrics.h>
#include <LibWeb/Layout/LayoutPosition.h>
#include <LibWeb/Layout/LayoutStyle.h>
#include <LibWeb/Painting/PaintContext.h>
#include <LibWeb/TreeNode.h>
namespace Web {
struct HitTestResult {
RefPtr<LayoutNode> layout_node;
int index_in_node { 0 };
enum InternalPosition {
None,
Before,
Inside,
After,
};
InternalPosition internal_position { None };
};
enum class HitTestType {
Exact, // Exact matches only
TextCursor, // Clicking past the right/bottom edge of text will still hit the text
};
class LayoutNode : public TreeNode<LayoutNode> {
public:
virtual ~LayoutNode();
virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const;
bool is_anonymous() const { return !m_node; }
const DOM::Node* node() const { return m_node; }
DOM::Node* node() { return m_node; }
DOM::Document& document() { return m_document; }
const DOM::Document& document() const { return m_document; }
const Frame& frame() const;
Frame& frame();
const LayoutDocument& root() const;
LayoutDocument& root();
virtual const char* class_name() const = 0;
virtual bool is_root() const { return false; }
virtual bool is_text() const { return false; }
virtual bool is_block() const { return false; }
virtual bool is_replaced() const { return false; }
virtual bool is_widget() const { return false; }
virtual bool is_frame() const { return false; }
virtual bool is_image() const { return false; }
virtual bool is_canvas() const { return false; }
virtual bool is_box() const { return false; }
virtual bool is_table() const { return false; }
virtual bool is_table_row() const { return false; }
virtual bool is_table_cell() const { return false; }
virtual bool is_table_row_group() const { return false; }
virtual bool is_break() const { return false; }
virtual bool is_check_box() const { return false; }
virtual bool is_button() const { return false; }
bool has_style() const { return m_has_style; }
bool is_inline() const { return m_inline; }
void set_inline(bool b) { m_inline = b; }
bool is_inline_block() const { return is_inline() && is_block(); }
virtual bool wants_mouse_events() const { return false; }
virtual void handle_mousedown(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
virtual void handle_mouseup(Badge<EventHandler>, const Gfx::IntPoint&, unsigned button, unsigned modifiers);
virtual void handle_mousemove(Badge<EventHandler>, const Gfx::IntPoint&, unsigned buttons, unsigned modifiers);
enum class LayoutMode {
Default,
AllPossibleLineBreaks,
OnlyRequiredLineBreaks,
};
virtual void layout(LayoutMode);
enum class PaintPhase {
Background,
Border,
Foreground,
FocusOutline,
Overlay,
};
virtual void before_children_paint(PaintContext&, PaintPhase) {};
virtual void paint(PaintContext&, PaintPhase);
virtual void after_children_paint(PaintContext&, PaintPhase) {};
bool is_floating() const;
bool is_absolutely_positioned() const;
bool is_fixed_position() const;
const LayoutBlock* containing_block() const;
bool can_contain_boxes_with_position_absolute() const;
virtual LayoutNode& inline_wrapper() { return *this; }
const CSS::StyleProperties& specified_style() const;
const ImmutableLayoutStyle& style() const;
LayoutNodeWithStyle* parent();
const LayoutNodeWithStyle* parent() const;
void inserted_into(LayoutNode&) { }
void removed_from(LayoutNode&) { }
void children_changed() { }
virtual void split_into_lines(LayoutBlock& container, LayoutMode);
bool is_visible() const { return m_visible; }
void set_visible(bool visible) { m_visible = visible; }
virtual void set_needs_display();
bool children_are_inline() const { return m_children_are_inline; }
void set_children_are_inline(bool value) { m_children_are_inline = value; }
Gfx::FloatPoint box_type_agnostic_position() const;
float font_size() const;
enum class SelectionState {
None, // No selection
Start, // Selection starts in this LayoutNode
End, // Selection ends in this LayoutNode
StartAndEnd, // Selection starts and ends in this LayoutNode
Full, // Selection starts before and ends after this LayoutNode
};
SelectionState selection_state() const { return m_selection_state; }
void set_selection_state(SelectionState state) { m_selection_state = state; }
protected:
LayoutNode(DOM::Document&, DOM::Node*);
private:
friend class LayoutNodeWithStyle;
NonnullRefPtr<DOM::Document> m_document;
RefPtr<DOM::Node> m_node;
bool m_inline { false };
bool m_has_style { false };
bool m_visible { true };
bool m_children_are_inline { false };
SelectionState m_selection_state { SelectionState::None };
};
class LayoutNodeWithStyle : public LayoutNode {
public:
virtual ~LayoutNodeWithStyle() override { }
const CSS::StyleProperties& specified_style() const { return m_specified_style; }
void set_specified_style(const CSS::StyleProperties& style) { m_specified_style = style; }
const ImmutableLayoutStyle& style() const { return static_cast<const ImmutableLayoutStyle&>(m_style); }
void apply_style(const CSS::StyleProperties&);
protected:
LayoutNodeWithStyle(DOM::Document&, DOM::Node*, NonnullRefPtr<CSS::StyleProperties>);
private:
LayoutStyle m_style;
NonnullRefPtr<CSS::StyleProperties> m_specified_style;
CSS::Position m_position;
};
class LayoutNodeWithStyleAndBoxModelMetrics : public LayoutNodeWithStyle {
public:
BoxModelMetrics& box_model() { return m_box_model; }
const BoxModelMetrics& box_model() const { return m_box_model; }
protected:
LayoutNodeWithStyleAndBoxModelMetrics(DOM::Document& document, DOM::Node* node, NonnullRefPtr<CSS::StyleProperties> style)
: LayoutNodeWithStyle(document, node, move(style))
{
}
private:
BoxModelMetrics m_box_model;
};
inline const CSS::StyleProperties& LayoutNode::specified_style() const
{
if (m_has_style)
return static_cast<const LayoutNodeWithStyle*>(this)->specified_style();
return parent()->specified_style();
}
inline const ImmutableLayoutStyle& LayoutNode::style() const
{
if (m_has_style)
return static_cast<const LayoutNodeWithStyle*>(this)->style();
return parent()->style();
}
inline const LayoutNodeWithStyle* LayoutNode::parent() const
{
return static_cast<const LayoutNodeWithStyle*>(TreeNode<LayoutNode>::parent());
}
inline LayoutNodeWithStyle* LayoutNode::parent()
{
return static_cast<LayoutNodeWithStyle*>(TreeNode<LayoutNode>::parent());
}
}
AK_BEGIN_TYPE_TRAITS(Web::LayoutNodeWithStyle)
static bool is_type(const Web::LayoutNode& node) { return node.has_style(); }
AK_END_TYPE_TRAITS()