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serenity/LibGUI/GWindow.cpp
Andreas Kling 069d21ed7f Make buttons unpress when the cursor leaves the button rect.
Implement this functionality by adding global cursor tracking.
It's currently only possible for one GWidget per GWindow to track the cursor.
2019-01-27 08:48:34 +01:00

175 lines
4.8 KiB
C++

#include "GWindow.h"
#include "GEvent.h"
#include "GEventLoop.h"
#include "GWidget.h"
#include <SharedGraphics/GraphicsBitmap.h>
#include <LibC/gui.h>
#include <LibC/stdio.h>
#include <LibC/stdlib.h>
#include <LibC/unistd.h>
#include <AK/HashMap.h>
static HashMap<int, GWindow*>* s_windows;
static HashMap<int, GWindow*>& windows()
{
if (!s_windows)
s_windows = new HashMap<int, GWindow*>;
return *s_windows;
}
GWindow* GWindow::from_window_id(int window_id)
{
auto it = windows().find(window_id);
if (it != windows().end())
return (*it).value;
return nullptr;
}
GWindow::GWindow(GObject* parent)
: GObject(parent)
{
GUI_WindowParameters wparams;
wparams.rect = { { 100, 400 }, { 140, 140 } };
wparams.background_color = 0xffc0c0;
strcpy(wparams.title, "GWindow");
m_window_id = gui_create_window(&wparams);
if (m_window_id < 0) {
perror("gui_create_window");
exit(1);
}
windows().set(m_window_id, this);
}
GWindow::~GWindow()
{
}
void GWindow::set_title(String&& title)
{
dbgprintf("GWindow::set_title \"%s\"\n", title.characters());
int rc = gui_set_window_title(m_window_id, title.characters(), title.length());
ASSERT(rc == 0);
}
String GWindow::title() const
{
char buffer[256];
int rc = gui_get_window_title(m_window_id, buffer, sizeof(buffer));
ASSERT(rc >= 0);
return String(buffer, rc);
}
void GWindow::set_rect(const Rect& a_rect)
{
dbgprintf("GWindow::set_rect! %d,%d %dx%d\n", a_rect.x(), a_rect.y(), a_rect.width(), a_rect.height());
GUI_Rect rect = a_rect;
int rc = gui_set_window_rect(m_window_id, &rect);
ASSERT(rc == 0);
}
void GWindow::event(GEvent& event)
{
if (event.is_mouse_event()) {
if (m_global_cursor_tracking_widget) {
// FIXME: This won't work for widgets-within-widgets.
auto& mouse_event = static_cast<GMouseEvent&>(event);
Point local_point { mouse_event.x() - m_global_cursor_tracking_widget->relative_rect().x(), mouse_event.y() - m_global_cursor_tracking_widget->relative_rect().y() };
auto local_event = make<GMouseEvent>(event.type(), local_point, mouse_event.buttons(), mouse_event.button());
m_global_cursor_tracking_widget->event(*local_event);
}
if (!m_main_widget)
return;
auto& mouse_event = static_cast<GMouseEvent&>(event);
if (m_main_widget) {
auto result = m_main_widget->hit_test(mouse_event.x(), mouse_event.y());
auto local_event = make<GMouseEvent>(event.type(), Point { result.localX, result.localY }, mouse_event.buttons(), mouse_event.button());
ASSERT(result.widget);
return result.widget->event(*local_event);
}
return;
}
if (event.is_paint_event()) {
if (!m_main_widget)
return;
auto& paint_event = static_cast<GPaintEvent&>(event);
auto rect = paint_event.rect();
if (rect.is_empty())
rect = m_main_widget->rect();
m_main_widget->event(*make<GPaintEvent>(rect));
GUI_Rect gui_rect = rect;
int rc = gui_notify_paint_finished(m_window_id, &gui_rect);
ASSERT(rc == 0);
return;
}
if (event.is_key_event()) {
if (!m_focused_widget)
return;
return m_focused_widget->event(event);
}
if (event.type() == GEvent::WindowBecameActive || event.type() == GEvent::WindowBecameInactive) {
m_is_active = event.type() == GEvent::WindowBecameActive;
if (m_focused_widget)
m_focused_widget->update();
return;
}
GObject::event(event);
}
bool GWindow::is_visible() const
{
return false;
}
void GWindow::close()
{
}
void GWindow::show()
{
}
void GWindow::update(const Rect& a_rect)
{
GUI_Rect rect = a_rect;
int rc = gui_invalidate_window(m_window_id, a_rect.is_null() ? nullptr : &rect);
ASSERT(rc == 0);
}
void GWindow::set_main_widget(GWidget* widget)
{
if (m_main_widget == widget)
return;
m_main_widget = widget;
if (widget)
widget->set_window(this);
update();
}
void GWindow::set_focused_widget(GWidget* widget)
{
if (m_focused_widget == widget)
return;
if (m_focused_widget) {
GEventLoop::main().post_event(m_focused_widget, make<GEvent>(GEvent::FocusOut));
m_focused_widget->update();
}
m_focused_widget = widget;
if (m_focused_widget) {
GEventLoop::main().post_event(m_focused_widget, make<GEvent>(GEvent::FocusIn));
m_focused_widget->update();
}
}
void GWindow::set_global_cursor_tracking_widget(GWidget* widget)
{
if (widget == m_global_cursor_tracking_widget.ptr())
return;
m_global_cursor_tracking_widget = widget ? widget->makeWeakPtr() : nullptr;
gui_set_global_cursor_tracking_enabled(m_window_id, widget != nullptr);
}