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			Using fixed-point saturated arithmetics for CSSPixels allows to avoid accumulating floating-point errors. This implementation is not complete yet: currently saturated arithmetics implemented only for addition. But it is enough to not regress any of layout tests we have :) See https://github.com/SerenityOS/serenity/issues/18566
		
			
				
	
	
		
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			7 lines
		
	
	
	
		
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| Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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|   BlockContainer <html> at (0,0) content-size 800x125.171875 [BFC] children: not-inline
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|     BlockContainer <body> at (8,8) content-size 784x109.171875 children: inline
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|       line 0 width: 644.609375, height: 109.171875, bottom: 109.171875, baseline: 84.546875
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|         frag 0 from TextNode start: 0, length: 13, rect: [8,8 644.609375x109.171875]
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|           "Hello friends"
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|       TextNode <#text>
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