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serenity/Applications/Spreadsheet/SpreadsheetView.h
Andreas Kling 865f524d5b AK+LibGUI+LibWeb: Remove AK::TypeTraits in favor of RTTI-based helpers
Now that we have RTTI in userspace, we can do away with all this manual
hackery and use dynamic_cast.

We keep the is<T> and downcast<T> helpers since they still provide good
readability improvements. Note that unlike dynamic_cast<T>, downcast<T>
does not fail in a recoverable way, but will assert if the object being
casted is not a T.
2021-01-01 15:33:30 +01:00

168 lines
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C++

/*
* Copyright (c) 2020, the SerenityOS developers.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "Spreadsheet.h"
#include <LibGUI/AbstractTableView.h>
#include <LibGUI/ModelEditingDelegate.h>
#include <LibGUI/TableView.h>
#include <LibGUI/Widget.h>
#include <string.h>
namespace Spreadsheet {
class CellEditor final : public GUI::TextEditor {
C_OBJECT(CellEditor);
public:
virtual ~CellEditor() { }
Function<void(GUI::KeyEvent&)> on_cursor_key_pressed;
private:
CellEditor()
: TextEditor(TextEditor::Type::SingleLine)
{
}
static bool is_navigation(const GUI::KeyEvent& event)
{
if (event.modifiers() == KeyModifier::Mod_Shift && event.key() == KeyCode::Key_Tab)
return true;
if (event.modifiers())
return false;
switch (event.key()) {
case KeyCode::Key_Tab:
case KeyCode::Key_Left:
case KeyCode::Key_Right:
case KeyCode::Key_Up:
case KeyCode::Key_Down:
case KeyCode::Key_Return:
return true;
default:
return false;
}
}
virtual void keydown_event(GUI::KeyEvent& event) override
{
if (is_navigation(event))
on_cursor_key_pressed(event);
else
TextEditor::keydown_event(event);
}
};
class InfinitelyScrollableTableView : public GUI::TableView {
C_OBJECT(InfinitelyScrollableTableView)
public:
Function<void()> on_reaching_vertical_end;
Function<void()> on_reaching_horizontal_end;
private:
virtual void did_scroll() override;
virtual void mousemove_event(GUI::MouseEvent&) override;
virtual void mouseup_event(GUI::MouseEvent&) override;
bool m_should_intercept_drag { false };
bool m_has_committed_to_dragging { false };
GUI::ModelIndex m_starting_selection_index;
};
class SpreadsheetView final : public GUI::Widget {
C_OBJECT(SpreadsheetView);
public:
~SpreadsheetView();
const Sheet& sheet() const { return *m_sheet; }
Sheet& sheet() { return *m_sheet; }
const GUI::ModelIndex* cursor() const
{
return &m_table_view->cursor_index();
}
Function<void(Vector<Position>&&)> on_selection_changed;
Function<void()> on_selection_dropped;
private:
virtual void hide_event(GUI::HideEvent&) override;
virtual void show_event(GUI::ShowEvent&) override;
void update_with_model();
SpreadsheetView(Sheet&);
class EditingDelegate final : public GUI::StringModelEditingDelegate {
public:
EditingDelegate(const Sheet& sheet)
: m_sheet(sheet)
{
}
virtual void set_value(const GUI::Variant& value) override;
virtual RefPtr<Widget> create_widget() override
{
auto textbox = CellEditor::construct();
textbox->on_escape_pressed = [this] {
rollback();
};
textbox->on_cursor_key_pressed = [this](auto& event) {
commit();
on_cursor_key_pressed(event);
};
return textbox;
}
Function<void(GUI::KeyEvent&)> on_cursor_key_pressed;
private:
bool m_has_set_initial_value { false };
const Sheet& m_sheet;
};
class TableCellPainter final : public GUI::TableCellPaintingDelegate {
public:
TableCellPainter(const GUI::TableView& view)
: m_table_view(view)
{
}
void paint(GUI::Painter&, const Gfx::IntRect&, const Gfx::Palette&, const GUI::ModelIndex&) override;
private:
const GUI::TableView& m_table_view;
};
NonnullRefPtr<Sheet> m_sheet;
RefPtr<InfinitelyScrollableTableView> m_table_view;
RefPtr<GUI::Menu> m_cell_range_context_menu;
};
}