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This adds a struct called CodingIndependentCodePoints and related enums that are used by video codecs to define its color space that frames must be converted from when displaying a video. Pre-multiplied matrices and lookup tables are stored to avoid most of the floating point division and exponentiation in the conversion. |
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| .. | ||
| CodingIndependentCodePoints.h | ||
| ColorConverter.cpp | ||
| ColorConverter.h | ||
| ColorPrimaries.cpp | ||
| ColorPrimaries.h | ||
| TransferCharacteristics.cpp | ||
| TransferCharacteristics.h | ||