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			492 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			492 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Leon Albrecht <leon2002.la@gmail.com>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Concepts.h>
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| #include <AK/Format.h>
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| #include <AK/IntegralMath.h>
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| #include <AK/NumericLimits.h>
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| #include <AK/Types.h>
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| 
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| #ifndef KERNEL
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| #    include <AK/Math.h>
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| #endif
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| #ifndef __SIZEOF_INT128__
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| #    include <AK/UFixedBigInt.h>
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| #    include <AK/UFixedBigIntDivision.h>
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| #endif
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| 
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| // Solaris' definition of signbit in math_c99.h conflicts with our implementation.
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| #ifdef AK_OS_SOLARIS
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| #    undef signbit
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| #endif
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| 
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| namespace AK {
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| 
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| // FIXME: this always uses round to nearest break-tie to even
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| // FIXME: use the Integral concept to constrain Underlying
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| template<size_t precision, typename Underlying>
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| class FixedPoint {
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|     using This = FixedPoint<precision, Underlying>;
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|     constexpr static Underlying radix_mask = (static_cast<Underlying>(1) << precision) - 1;
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| 
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|     template<size_t P, typename U>
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|     friend class FixedPoint;
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| 
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| public:
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|     constexpr FixedPoint() = default;
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|     template<Integral I>
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|     constexpr FixedPoint(I value)
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|         : m_value(static_cast<Underlying>(value) << precision)
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|     {
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|     }
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| 
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| #ifndef KERNEL
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|     template<FloatingPoint F>
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|     FixedPoint(F value)
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|         : m_value(round_to<Underlying>(value * (static_cast<Underlying>(1) << precision)))
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|     {
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|     }
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| #endif
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| 
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|     template<size_t P, typename U>
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|     explicit constexpr FixedPoint(FixedPoint<P, U> const& other)
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|         : m_value(other.template cast_to<precision, Underlying>().m_value)
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|     {
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|     }
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| 
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| #ifndef KERNEL
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|     template<FloatingPoint F>
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|     explicit ALWAYS_INLINE operator F() const
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|     {
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|         return (F)m_value * pow<F>(0.5, precision);
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|     }
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| #endif
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| 
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|     template<Integral I>
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|     explicit constexpr operator I() const
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|     {
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|         return trunc().raw() >> precision;
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|     }
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| 
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|     static constexpr This create_raw(Underlying value)
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|     {
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|         This t {};
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|         t.raw() = value;
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|         return t;
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|     }
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| 
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|     constexpr Underlying raw() const
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|     {
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|         return m_value;
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|     }
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|     constexpr Underlying& raw()
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|     {
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|         return m_value;
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|     }
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| 
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|     constexpr This fract() const
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|     {
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|         return create_raw(m_value & radix_mask);
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|     }
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| 
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|     constexpr This clamp(This minimum, This maximum) const
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|     {
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|         if (*this < minimum)
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|             return minimum;
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|         if (*this > maximum)
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|             return maximum;
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|         return *this;
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|     }
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| 
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|     constexpr This rint() const
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|     {
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|         // Note: Round fair, break tie to even
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|         Underlying value = m_value >> precision;
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| 
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|         // Note: For negative numbers the ordering are reversed,
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|         //       and they were already decremented by the shift, so we need to
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|         //       add 1 when we see a fract values behind the `.5`s place set,
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|         //       because that means they are smaller than .5
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|         // fract(m_value) >= .5?
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|         if (m_value & (static_cast<Underlying>(1) << (precision - 1))) {
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|             // fract(m_value) > .5?
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|             if (m_value & (radix_mask >> 1)) {
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|                 // yes: round "up";
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|                 value += 1;
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|             } else {
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|                 //  no: round to even;
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|                 value += value & 1;
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|             }
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|         }
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|         return value;
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|     }
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|     constexpr This floor() const
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|     {
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|         return create_raw(m_value & ~radix_mask);
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|     }
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|     constexpr This ceil() const
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|     {
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|         return create_raw((m_value & ~radix_mask)
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|             + (m_value & radix_mask ? static_cast<Underlying>(1) << precision : 0));
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|     }
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|     constexpr This trunc() const
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|     {
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|         return create_raw((m_value & ~radix_mask)
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|             + ((m_value & radix_mask)
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|                     ? (m_value > 0 ? 0 : (static_cast<Underlying>(1) << precision))
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|                     : 0));
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|     }
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| 
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|     constexpr Underlying lrint() const { return rint().raw() >> precision; }
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|     constexpr Underlying lfloor() const { return m_value >> precision; }
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|     constexpr Underlying lceil() const
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|     {
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|         return (m_value >> precision)
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|             + (m_value & radix_mask ? 1 : 0);
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|     }
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|     constexpr Underlying ltrunc() const
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|     {
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|         return (m_value >> precision)
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|             + ((m_value & radix_mask)
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|                     ? m_value > 0 ? 0 : 1
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|                     : 0);
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|     }
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| 
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|     // http://www.claysturner.com/dsp/BinaryLogarithm.pdf
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|     constexpr This log2() const
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|     {
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|         // 0.5
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|         This b = create_raw(static_cast<Underlying>(1) << (precision - 1));
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|         This y = 0;
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|         This x = *this;
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| 
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|         // FIXME: There's no negative infinity.
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|         if (x.raw() <= 0)
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|             return create_raw(NumericLimits<Underlying>::min());
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| 
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|         if (x != 1) {
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|             i32 shift_amount = AK::log2<Underlying>(x.raw()) - precision;
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|             if (shift_amount > 0)
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|                 x >>= shift_amount;
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|             else
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|                 x <<= -shift_amount;
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|             y += shift_amount;
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|         }
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| 
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|         for (size_t i = 0; i < precision; ++i) {
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|             x *= x;
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|             if (x >= 2) {
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|                 x >>= 1;
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|                 y += b;
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|             }
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|             b >>= 1;
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|         }
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| 
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|         return y;
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|     }
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| 
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|     constexpr bool signbit() const
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|     requires(IsSigned<Underlying>)
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|     {
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|         return m_value >> (sizeof(Underlying) * 8 - 1);
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|     }
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| 
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|     constexpr This operator-() const
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|     requires(IsSigned<Underlying>)
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|     {
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|         return create_raw(-m_value);
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|     }
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| 
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|     constexpr This operator+(This const& other) const
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|     {
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|         return create_raw(m_value + other.m_value);
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|     }
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|     constexpr This operator-(This const& other) const
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|     {
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|         return create_raw(m_value - other.m_value);
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|     }
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|     constexpr This operator*(This const& other) const
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|     {
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| #ifdef __SIZEOF_INT128__
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|         // FIXME: Figure out a nicer way to use more narrow types and avoid __int128
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|         using MulRes = Conditional<sizeof(Underlying) < sizeof(i64), i64, __int128>;
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|         MulRes value = raw();
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|         value *= other.raw();
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| 
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|         This ret = create_raw(value >> precision);
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| #else
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|         // Note: We sign extend the raw value to a u128 to emulate the signed multiplication
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|         //       done in the version above
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|         // FIXME: Provide narrower intermediate results types
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|         u128 value = { (u64)(i64)raw(), ~0ull * (raw() < 0) };
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|         value *= (u64)(i64)other.raw();
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| 
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|         This ret = create_raw((value >> precision).low());
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| #endif
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|         // Rounding:
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|         // If last bit cut off is 1:
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|         if (value & (static_cast<Underlying>(1) << (precision - 1))) {
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|             // If the bit after is 1 as well
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|             if (value & (radix_mask >> 1)) {
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|                 // We round away from 0
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|                 ret.raw() += 1;
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|             } else {
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|                 // Otherwise we round to the next even value
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|                 // Which means we add the least significant bit of the raw return value
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|                 ret.raw() += ret.raw() & 1;
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|             }
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|         }
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|         return ret;
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|     }
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|     constexpr This operator/(This const& other) const
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|     {
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| #ifdef __SIZEOF_INT128__
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|         // FIXME: Figure out a nicer way to use more narrow types and avoid __int128
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|         using DivRes = Conditional<sizeof(Underlying) < sizeof(i64), i64, __int128>;
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| 
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|         DivRes value = raw();
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|         value <<= precision;
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|         value /= other.raw();
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| 
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|         return create_raw(value);
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| #else
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|         // Note: We sign extend the raw value to a u128 to emulate the wide division
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|         //       done in the version above
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|         if constexpr (sizeof(Underlying) > sizeof(u32)) {
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|             u128 value = { (u64)(i64)raw(), ~0ull * (raw() < 0) };
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| 
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|             value <<= precision;
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|             value /= (u64)(i64)other.raw();
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| 
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|             return create_raw(value.low());
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|         }
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|         // FIXME: Maybe allow going even narrower
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|         using DivRes = Conditional<sizeof(Underlying) < sizeof(i32), i32, i64>;
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|         DivRes value = raw();
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|         value <<= precision;
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|         value /= other.raw();
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| 
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|         return create_raw(value);
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| #endif
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|     }
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| 
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|     template<Integral I>
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|     constexpr This operator+(I other) const
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|     {
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|         return create_raw(m_value + (static_cast<Underlying>(other) << precision));
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|     }
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|     template<Integral I>
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|     constexpr This operator-(I other) const
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|     {
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|         return create_raw(m_value - (static_cast<Underlying>(other) << precision));
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|     }
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|     template<Integral I>
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|     constexpr This operator*(I other) const
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|     {
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|         return create_raw(m_value * other);
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|     }
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|     template<Integral I>
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|     constexpr This operator/(I other) const
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|     {
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|         return create_raw(m_value / other);
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|     }
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|     template<Integral I>
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|     constexpr This operator>>(I other) const
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|     {
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|         return create_raw(m_value >> other);
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|     }
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|     template<Integral I>
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|     constexpr This operator<<(I other) const
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|     {
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|         return create_raw(m_value << other);
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|     }
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| 
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|     This& operator+=(This const& other)
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|     {
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|         m_value += other.raw();
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|         return *this;
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|     }
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|     This& operator-=(This const& other)
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|     {
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|         m_value -= other.raw();
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|         return *this;
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|     }
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|     This& operator*=(This const& other)
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|     {
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|         *this = *this * other;
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|         return *this;
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|     }
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|     This& operator/=(This const& other)
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|     {
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|         *this = *this / other;
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|         return *this;
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|     }
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| 
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|     template<Integral I>
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|     This& operator+=(I other)
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|     {
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|         m_value += static_cast<Underlying>(other) << precision;
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|         return *this;
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|     }
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|     template<Integral I>
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|     This& operator-=(I other)
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|     {
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|         m_value -= static_cast<Underlying>(other) << precision;
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|         return *this;
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|     }
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|     template<Integral I>
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|     This& operator*=(I other)
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|     {
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|         m_value *= other;
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|         return *this;
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|     }
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|     template<Integral I>
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|     This& operator/=(I other)
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|     {
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|         m_value /= other;
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|         return *this;
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|     }
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|     template<Integral I>
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|     This& operator>>=(I other)
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|     {
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|         m_value >>= other;
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|         return *this;
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|     }
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|     template<Integral I>
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|     This& operator<<=(I other)
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|     {
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|         m_value <<= other;
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|         return *this;
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|     }
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| 
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|     bool operator==(This const& other) const { return raw() == other.raw(); }
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|     bool operator!=(This const& other) const { return raw() != other.raw(); }
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|     bool operator>(This const& other) const { return raw() > other.raw(); }
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|     bool operator>=(This const& other) const { return raw() >= other.raw(); }
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|     bool operator<(This const& other) const { return raw() < other.raw(); }
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|     bool operator<=(This const& other) const { return raw() <= other.raw(); }
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| 
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|     // FIXME: There are probably better ways to do these
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|     template<Integral I>
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|     bool operator==(I other) const
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|     {
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|         return m_value >> precision == other && !(m_value & radix_mask);
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|     }
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|     template<Integral I>
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|     bool operator!=(I other) const
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|     {
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|         return (m_value >> precision) != other || m_value & radix_mask;
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|     }
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|     template<Integral I>
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|     bool operator>(I other) const
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|     {
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|         return !(*this <= other);
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|     }
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|     template<Integral I>
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|     bool operator>=(I other) const
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|     {
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|         return !(*this < other);
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|     }
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|     template<Integral I>
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|     bool operator<(I other) const
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|     {
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|         return (m_value >> precision) < other || m_value < (static_cast<Underlying>(other) << precision);
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|     }
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|     template<Integral I>
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|     bool operator<=(I other) const
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|     {
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|         return *this < other || *this == other;
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|     }
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| 
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|     // Casting from a float should be faster than casting to a float
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|     template<FloatingPoint F>
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|     bool operator==(F other) const { return *this == (This)other; }
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|     template<FloatingPoint F>
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|     bool operator!=(F other) const { return *this != (This)other; }
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|     template<FloatingPoint F>
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|     bool operator>(F other) const { return *this > (This)other; }
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|     template<FloatingPoint F>
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|     bool operator>=(F other) const { return *this >= (This)other; }
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|     template<FloatingPoint F>
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|     bool operator<(F other) const { return *this < (This)other; }
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|     template<FloatingPoint F>
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|     bool operator<=(F other) const { return *this <= (This)other; }
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| 
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|     template<size_t P, typename U>
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|     operator FixedPoint<P, U>() const
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|     {
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|         return cast_to<P, U>();
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|     }
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| 
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| private:
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|     template<size_t P, typename U>
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|     constexpr FixedPoint<P, U> cast_to() const
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|     {
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|         U raw_value = static_cast<U>(m_value >> precision) << P;
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|         if constexpr (precision > P)
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|             raw_value |= (m_value & radix_mask) >> (precision - P);
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|         else if constexpr (precision < P)
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|             raw_value |= static_cast<U>(m_value & radix_mask) << (P - precision);
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|         else
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|             raw_value |= m_value & radix_mask;
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| 
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|         return FixedPoint<P, U>::create_raw(raw_value);
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|     }
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| 
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|     Underlying m_value;
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| };
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| 
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| template<size_t precision, typename Underlying>
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| struct Formatter<FixedPoint<precision, Underlying>> : StandardFormatter {
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|     Formatter() = default;
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|     explicit Formatter(StandardFormatter formatter)
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|         : StandardFormatter(formatter)
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|     {
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|     }
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| 
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|     ErrorOr<void> format(FormatBuilder& builder, FixedPoint<precision, Underlying> value)
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|     {
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|         u8 base;
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|         bool upper_case = false;
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|         if (m_mode == Mode::Default || m_mode == Mode::FixedPoint) {
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|             base = 10;
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|         } else if (m_mode == Mode::Hexfloat) {
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|             base = 16;
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|         } else if (m_mode == Mode::HexfloatUppercase) {
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|             base = 16;
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|             upper_case = true;
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|         } else if (m_mode == Mode::Binary) {
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|             base = 2;
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|         } else if (m_mode == Mode::BinaryUppercase) {
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|             base = 2;
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|             upper_case = true;
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|         } else if (m_mode == Mode::Octal) {
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|             base = 8;
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|         } else {
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|             VERIFY_NOT_REACHED();
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|         }
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| 
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|         m_width = m_width.value_or(0);
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|         m_precision = m_precision.value_or(6);
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| 
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|         bool is_negative = false;
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|         if constexpr (IsSigned<Underlying>)
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|             is_negative = value < 0;
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| 
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|         i64 integer = value.ltrunc();
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|         constexpr u64 one = static_cast<Underlying>(1) << precision;
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|         u64 fraction_raw = value.raw() & (one - 1);
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|         return builder.put_fixed_point(is_negative, integer, fraction_raw, one, precision, base, upper_case, m_zero_pad, m_use_separator, m_align, m_width.value(), m_precision.value(), m_fill, m_sign_mode);
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|     }
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| };
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| 
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| }
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| 
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| #if USING_AK_GLOBALLY
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| using AK::FixedPoint;
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| #endif
 | 
