mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 13:22:43 +00:00 
			
		
		
		
	 b55199c227
			
		
	
	
		b55199c227
		
	
	
	
	
		
			
			The TTY subsystem is represented with unix devices, so it should be under the Devices directory like the Audio, Storage, GPU and HID subsystems.
		
			
				
	
	
		
			103 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			103 lines
		
	
	
	
		
			3.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2021, Sahan Fernando <sahan.h.fernando@gmail.com>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <Kernel/Devices/GPU/VirtIO/Console.h>
 | |
| #include <Kernel/Devices/TTY/ConsoleManagement.h>
 | |
| #include <Kernel/Tasks/WorkQueue.h>
 | |
| 
 | |
| namespace Kernel::Graphics::VirtIOGPU {
 | |
| 
 | |
| constexpr static AK::Duration refresh_interval = AK::Duration::from_milliseconds(16);
 | |
| 
 | |
| NonnullLockRefPtr<Console> Console::initialize(VirtIODisplayConnector& parent_display_connector)
 | |
| {
 | |
|     auto current_resolution = parent_display_connector.current_mode_setting();
 | |
|     return adopt_lock_ref(*new Console(parent_display_connector, current_resolution));
 | |
| }
 | |
| 
 | |
| Console::Console(VirtIODisplayConnector const& parent_display_connector, DisplayConnector::ModeSetting current_resolution)
 | |
|     : GenericFramebufferConsole(current_resolution.horizontal_active, current_resolution.vertical_active, current_resolution.horizontal_stride)
 | |
|     , m_parent_display_connector(parent_display_connector)
 | |
| {
 | |
|     // NOTE: Clear the framebuffer, in case it's left with some garbage.
 | |
|     memset(framebuffer_data(), 0, current_resolution.horizontal_stride * current_resolution.vertical_active);
 | |
|     enqueue_refresh_timer();
 | |
| }
 | |
| 
 | |
| void Console::set_resolution(size_t width, size_t height, size_t pitch)
 | |
| {
 | |
|     m_width = width;
 | |
|     m_height = height;
 | |
|     m_pitch = pitch;
 | |
| 
 | |
|     // Just to start cleanly, we clean the entire framebuffer
 | |
|     memset(framebuffer_data(), 0, pitch * height);
 | |
| 
 | |
|     ConsoleManagement::the().resolution_was_changed();
 | |
| }
 | |
| 
 | |
| void Console::set_cursor(size_t x, size_t y)
 | |
| {
 | |
|     GenericFramebufferConsole::hide_cursor();
 | |
|     m_x = x;
 | |
|     m_y = y;
 | |
|     GenericFramebufferConsole::show_cursor();
 | |
|     m_dirty = true;
 | |
| }
 | |
| 
 | |
| void Console::hide_cursor()
 | |
| {
 | |
|     GenericFramebufferConsole::hide_cursor();
 | |
|     m_dirty = true;
 | |
| }
 | |
| 
 | |
| void Console::show_cursor()
 | |
| {
 | |
|     GenericFramebufferConsole::show_cursor();
 | |
|     m_dirty = true;
 | |
| }
 | |
| 
 | |
| void Console::flush(size_t, size_t, size_t, size_t)
 | |
| {
 | |
|     m_dirty = true;
 | |
| }
 | |
| 
 | |
| void Console::enqueue_refresh_timer()
 | |
| {
 | |
|     auto refresh_timer = adopt_nonnull_ref_or_enomem(new (nothrow) Timer()).release_value_but_fixme_should_propagate_errors();
 | |
|     refresh_timer->setup(CLOCK_MONOTONIC, refresh_interval, [this]() {
 | |
|         if (m_enabled.load() && m_dirty) {
 | |
|             MUST(g_io_work->try_queue([this]() {
 | |
|                 {
 | |
|                     MutexLocker locker(m_parent_display_connector->m_flushing_lock);
 | |
|                     MUST(m_parent_display_connector->flush_first_surface());
 | |
|                 }
 | |
|                 m_dirty = false;
 | |
|             }));
 | |
|         }
 | |
|         enqueue_refresh_timer();
 | |
|     });
 | |
|     TimerQueue::the().add_timer(move(refresh_timer));
 | |
| }
 | |
| 
 | |
| void Console::enable()
 | |
| {
 | |
|     // FIXME: Do we need some locking here to ensure the resolution doesn't change
 | |
|     // while we enable the console?
 | |
|     auto current_resolution = m_parent_display_connector->current_mode_setting();
 | |
|     m_width = current_resolution.horizontal_active;
 | |
|     m_height = current_resolution.vertical_active;
 | |
|     m_pitch = current_resolution.horizontal_stride;
 | |
|     GenericFramebufferConsole::enable();
 | |
|     m_dirty = true;
 | |
| }
 | |
| 
 | |
| u8* Console::framebuffer_data()
 | |
| {
 | |
|     return m_parent_display_connector->framebuffer_data();
 | |
| }
 | |
| 
 | |
| }
 |