mirror of
				https://github.com/RGBCube/serenity
				synced 2025-10-31 21:52:45 +00:00 
			
		
		
		
	 beb3519a49
			
		
	
	
		beb3519a49
		
	
	
	
	
		
			
			These classes only needed Window to get at its realm. Pass a realm directly to construct WebGL and WebSocket classes.
		
			
				
	
	
		
			31 lines
		
	
	
	
		
			996 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
	
		
			996 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
 | |
|  * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
 | |
|  *
 | |
|  * SPDX-License-Identifier: BSD-2-Clause
 | |
|  */
 | |
| 
 | |
| #include <LibWeb/Bindings/Intrinsics.h>
 | |
| #include <LibWeb/WebGL/WebGLContextEvent.h>
 | |
| 
 | |
| namespace Web::WebGL {
 | |
| 
 | |
| WebGLContextEvent* WebGLContextEvent::create(JS::Realm& realm, FlyString const& event_name, WebGLContextEventInit const& event_init)
 | |
| {
 | |
|     return realm.heap().allocate<WebGLContextEvent>(realm, realm, event_name, event_init);
 | |
| }
 | |
| 
 | |
| WebGLContextEvent* WebGLContextEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, WebGLContextEventInit const& event_init)
 | |
| {
 | |
|     return create(realm, event_name, event_init);
 | |
| }
 | |
| 
 | |
| WebGLContextEvent::WebGLContextEvent(JS::Realm& realm, FlyString const& type, WebGLContextEventInit const& event_init)
 | |
|     : DOM::Event(realm, type, event_init)
 | |
|     , m_status_message(event_init.status_message)
 | |
| {
 | |
|     set_prototype(&Bindings::cached_web_prototype(realm, "WebGLContextEvent"));
 | |
| }
 | |
| 
 | |
| WebGLContextEvent::~WebGLContextEvent() = default;
 | |
| 
 | |
| }
 |