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			170 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			170 lines
		
	
	
	
		
			3.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #pragma once
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| 
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| #include <AK/Atomic.h>
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| #include <AK/Types.h>
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| #include <Kernel/Arch/x86/Processor.h>
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| #include <Kernel/Forward.h>
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| 
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| namespace Kernel {
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| 
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| template<typename BaseType = u32>
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| class SpinLock {
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|     AK_MAKE_NONCOPYABLE(SpinLock);
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|     AK_MAKE_NONMOVABLE(SpinLock);
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| 
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| public:
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|     SpinLock() = default;
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| 
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|     ALWAYS_INLINE u32 lock()
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|     {
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|         u32 prev_flags;
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|         Processor::current().enter_critical(prev_flags);
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|         while (m_lock.exchange(1, AK::memory_order_acquire) != 0) {
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|             Processor::wait_check();
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|         }
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|         return prev_flags;
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|     }
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| 
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|     ALWAYS_INLINE void unlock(u32 prev_flags)
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|     {
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|         VERIFY(is_locked());
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|         m_lock.store(0, AK::memory_order_release);
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|         Processor::current().leave_critical(prev_flags);
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|     }
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| 
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|     [[nodiscard]] ALWAYS_INLINE bool is_locked() const
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|     {
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|         return m_lock.load(AK::memory_order_relaxed) != 0;
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|     }
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| 
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|     ALWAYS_INLINE void initialize()
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|     {
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|         m_lock.store(0, AK::memory_order_relaxed);
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|     }
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| 
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| private:
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|     Atomic<BaseType> m_lock { 0 };
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| };
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| 
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| class RecursiveSpinLock {
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|     AK_MAKE_NONCOPYABLE(RecursiveSpinLock);
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|     AK_MAKE_NONMOVABLE(RecursiveSpinLock);
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| 
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| public:
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|     RecursiveSpinLock() = default;
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| 
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|     ALWAYS_INLINE u32 lock()
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|     {
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|         auto& proc = Processor::current();
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|         FlatPtr cpu = FlatPtr(&proc);
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|         u32 prev_flags;
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|         proc.enter_critical(prev_flags);
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|         FlatPtr expected = 0;
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|         while (!m_lock.compare_exchange_strong(expected, cpu, AK::memory_order_acq_rel)) {
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|             if (expected == cpu)
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|                 break;
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|             Processor::wait_check();
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|             expected = 0;
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|         }
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|         m_recursions++;
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|         return prev_flags;
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|     }
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| 
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|     ALWAYS_INLINE void unlock(u32 prev_flags)
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|     {
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|         VERIFY(m_recursions > 0);
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|         VERIFY(m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current()));
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|         if (--m_recursions == 0)
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|             m_lock.store(0, AK::memory_order_release);
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|         Processor::current().leave_critical(prev_flags);
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|     }
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| 
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|     [[nodiscard]] ALWAYS_INLINE bool is_locked() const
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|     {
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|         return m_lock.load(AK::memory_order_relaxed) != 0;
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|     }
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| 
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|     [[nodiscard]] ALWAYS_INLINE bool own_lock() const
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|     {
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|         return m_lock.load(AK::memory_order_relaxed) == FlatPtr(&Processor::current());
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|     }
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| 
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|     ALWAYS_INLINE void initialize()
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|     {
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|         m_lock.store(0, AK::memory_order_relaxed);
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|     }
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| 
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| private:
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|     Atomic<FlatPtr> m_lock { 0 };
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|     u32 m_recursions { 0 };
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| };
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| 
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| template<typename LockType>
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| class [[nodiscard]] ScopedSpinLock {
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| 
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|     AK_MAKE_NONCOPYABLE(ScopedSpinLock);
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| 
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| public:
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|     ScopedSpinLock() = delete;
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|     ScopedSpinLock& operator=(ScopedSpinLock&&) = delete;
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| 
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|     ScopedSpinLock(LockType& lock)
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|         : m_lock(&lock)
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|     {
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|         VERIFY(m_lock);
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|         m_prev_flags = m_lock->lock();
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|         m_have_lock = true;
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|     }
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| 
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|     ScopedSpinLock(ScopedSpinLock&& from)
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|         : m_lock(from.m_lock)
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|         , m_prev_flags(from.m_prev_flags)
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|         , m_have_lock(from.m_have_lock)
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|     {
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|         from.m_lock = nullptr;
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|         from.m_prev_flags = 0;
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|         from.m_have_lock = false;
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|     }
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| 
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|     ~ScopedSpinLock()
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|     {
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|         if (m_lock && m_have_lock) {
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|             m_lock->unlock(m_prev_flags);
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|         }
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|     }
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| 
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|     ALWAYS_INLINE void lock()
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|     {
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|         VERIFY(m_lock);
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|         VERIFY(!m_have_lock);
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|         m_prev_flags = m_lock->lock();
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|         m_have_lock = true;
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|     }
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| 
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|     ALWAYS_INLINE void unlock()
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|     {
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|         VERIFY(m_lock);
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|         VERIFY(m_have_lock);
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|         m_lock->unlock(m_prev_flags);
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|         m_prev_flags = 0;
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|         m_have_lock = false;
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|     }
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| 
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|     [[nodiscard]] ALWAYS_INLINE bool have_lock() const
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|     {
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|         return m_have_lock;
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|     }
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| 
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| private:
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|     LockType* m_lock { nullptr };
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|     u32 m_prev_flags { 0 };
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|     bool m_have_lock { false };
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| };
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| 
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| }
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