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serenity/Kernel/Arch/x86_64/Firmware/PCBIOS/SysFSComponent.h
Liav A d550b09871 Kernel: Move PC BIOS-related code to the x86_64 architecture directory
All code that is related to PC BIOS should not be in the Kernel/Firmware
directory as this directory is for abstracted and platform-agnostic code
like ACPI (and device tree parsing in the future).

This fixes a problem with the aarch64 architecure, as these machines
don't have any PC-BIOS in them so actually trying to access these memory
locations (EBDA, BIOS ROM) does not make any sense, as they're specific
to x86 machines only.
2023-06-19 23:49:00 +02:00

41 lines
1.1 KiB
C++

/*
* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <Kernel/FileSystem/SysFS/Subsystems/Firmware/Directory.h>
#include <Kernel/Library/KBuffer.h>
#include <Kernel/Library/LockRefPtr.h>
#include <Kernel/Memory/PhysicalAddress.h>
namespace Kernel {
class SysFSPCBIOSComponent final : public SysFSComponent {
public:
enum class Type {
DMIEntryPoint,
SMBIOSTable,
};
public:
static NonnullRefPtr<SysFSPCBIOSComponent> must_create(Type, PhysicalAddress, size_t blob_size);
virtual StringView name() const override;
virtual ErrorOr<size_t> read_bytes(off_t, size_t, UserOrKernelBuffer&, OpenFileDescription*) const override;
private:
ErrorOr<NonnullOwnPtr<KBuffer>> try_to_generate_buffer() const;
SysFSPCBIOSComponent(Type, PhysicalAddress, size_t blob_size);
virtual size_t size() const override { return m_blob_length; }
PhysicalAddress const m_blob_paddr;
size_t const m_blob_length { 0 };
Type const m_type { Type::DMIEntryPoint };
};
}