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https://github.com/RGBCube/serenity
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This is a part of refactoring towards making the paintable tree independent of the layout tree. Now, instead of transferring text fragments from the layout tree to the paintable tree during the layout commit phase, we allocate separate PaintableFragments that contain only the information necessary for painting. Doing this also allows us to get rid LineBoxes, as they are used only during layout.
21 lines
1.5 KiB
Text
21 lines
1.5 KiB
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (0,0) content-size 800x75 [BFC] children: not-inline
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BlockContainer <body> at (8,8) content-size 784x59 children: inline
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frag 0 from BlockContainer start: 0, length: 0, rect: [13,10 414.640625x55] baseline: 42.484375
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BlockContainer <button.button_button___eDCW> at (13,10) content-size 414.640625x55 positioned inline-block [BFC] children: not-inline
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BlockContainer <(anonymous)> at (9,9) content-size 422.640625x57 positioned [BFC] children: inline
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TextNode <#text>
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BlockContainer <(anonymous)> at (13,10) content-size 414.640625x55 flex-container(column) [FFC] children: not-inline
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BlockContainer <(anonymous)> at (13,10) content-size 414.640625x55 flex-item [BFC] children: inline
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frag 0 from TextNode start: 0, length: 14, rect: [13,10 414.640625x55] baseline: 42.484375
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"See more games"
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TextNode <#text>
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ViewportPaintable (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x75]
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PaintableWithLines (BlockContainer<BODY>) [8,8 784x59]
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PaintableWithLines (BlockContainer<BUTTON>.button_button___eDCW) [8,8 424.640625x59]
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PaintableWithLines (BlockContainer(anonymous)) [9,9 422.640625x57]
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PaintableWithLines (BlockContainer(anonymous)) [13,10 414.640625x55]
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PaintableWithLines (BlockContainer(anonymous)) [13,10 414.640625x55]
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TextPaintable (TextNode<#text>)
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