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https://github.com/RGBCube/serenity
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This is a part of refactoring towards making the paintable tree independent of the layout tree. Now, instead of transferring text fragments from the layout tree to the paintable tree during the layout commit phase, we allocate separate PaintableFragments that contain only the information necessary for painting. Doing this also allows us to get rid LineBoxes, as they are used only during layout.
21 lines
1.2 KiB
Text
21 lines
1.2 KiB
Text
Viewport <#document> at (0,0) content-size 800x600 children: not-inline
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BlockContainer <html> at (1,1) content-size 798x334 [BFC] children: not-inline
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Box <body.hero> at (2,2) content-size 600x332 flex-container(column) [FFC] children: not-inline
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BlockContainer <div.header> at (102,3) content-size 400x330 flex-item [BFC] children: inline
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frag 0 from TextNode start: 0, length: 11, rect: [102,3 340.484375x66] baseline: 50.984375
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"This entire"
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frag 1 from TextNode start: 12, length: 11, rect: [102,69 341.25x66] baseline: 50.984375
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"text should"
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frag 2 from TextNode start: 24, length: 8, rect: [102,135 274.15625x66] baseline: 50.984375
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"be on an"
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frag 3 from TextNode start: 33, length: 6, rect: [102,201 204.078125x66] baseline: 50.984375
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"orange"
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frag 4 from TextNode start: 40, length: 11, rect: [102,267 351.5625x66] baseline: 50.984375
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"background."
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TextNode <#text>
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ViewportPaintable (Viewport<#document>) [0,0 800x600]
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PaintableWithLines (BlockContainer<HTML>) [0,0 800x336]
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PaintableBox (Box<BODY>.hero) [1,1 602x334]
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PaintableWithLines (BlockContainer<DIV>.header) [101,2 402x332]
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TextPaintable (TextNode<#text>)
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