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https://github.com/RGBCube/serenity
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![]() Previously we were waiting until the socket was no longer immediately readable to notify the client, resulting in large buffers and longer latency. |
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.. | ||
Certificate.cpp | ||
Certificate.h | ||
CipherSuite.h | ||
CMakeLists.txt | ||
Extensions.h | ||
Handshake.cpp | ||
HandshakeCertificate.cpp | ||
HandshakeClient.cpp | ||
HandshakeServer.cpp | ||
Record.cpp | ||
Socket.cpp | ||
TLSPacketBuilder.h | ||
TLSv12.cpp | ||
TLSv12.h |