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It was a bit short-sighted to combine the tag and attribute names into one string when the Inspector requests a context menu. We will want both values for some context menu actions. Send both names, as well as the attribute value, when requesting the context menu.
39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
/*
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* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Forward.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::Internals {
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class Inspector final : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(Inspector, Bindings::PlatformObject);
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JS_DECLARE_ALLOCATOR(Inspector);
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public:
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virtual ~Inspector() override;
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void inspector_loaded();
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void inspect_dom_node(i32 node_id, Optional<i32> const& pseudo_element);
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void set_dom_node_text(i32 node_id, String const& text);
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void set_dom_node_tag(i32 node_id, String const& tag);
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void add_dom_node_attributes(i32 node_id, JS::NonnullGCPtr<DOM::NamedNodeMap> attributes);
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void replace_dom_node_attribute(i32 node_id, String const& name, JS::NonnullGCPtr<DOM::NamedNodeMap> replacement_attributes);
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void request_dom_tree_context_menu(i32 node_id, i32 client_x, i32 client_y, String const& type, Optional<String> const& tag, Optional<String> const& attribute_name, Optional<String> const& attribute_value);
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void execute_console_script(String const& script);
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private:
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explicit Inspector(JS::Realm&);
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virtual void initialize(JS::Realm&) override;
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};
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}
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