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For this method, there is no need to go through the layout node when we can directly reach the paintable.
188 lines
5.4 KiB
C++
188 lines
5.4 KiB
C++
/*
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* Copyright (c) 2022-2023, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/Layout/BlockContainer.h>
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#include <LibWeb/Painting/Paintable.h>
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#include <LibWeb/Painting/PaintableBox.h>
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#include <LibWeb/Painting/StackingContext.h>
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namespace Web::Painting {
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Paintable::Paintable(Layout::Node const& layout_node)
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: m_layout_node(layout_node)
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, m_browsing_context(const_cast<HTML::BrowsingContext&>(layout_node.browsing_context()))
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{
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}
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Paintable::~Paintable()
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{
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}
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void Paintable::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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TreeNode::visit_edges(visitor);
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visitor.visit(m_dom_node);
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visitor.visit(m_layout_node);
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visitor.visit(m_browsing_context);
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if (m_containing_block.has_value())
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visitor.visit(m_containing_block.value());
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}
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bool Paintable::is_visible() const
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{
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return computed_values().visibility() == CSS::Visibility::Visible && computed_values().opacity() != 0;
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}
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bool Paintable::is_positioned() const
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{
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if (layout_node().is_grid_item() && computed_values().z_index().has_value()) {
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// https://www.w3.org/TR/css-grid-2/#z-order
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// grid items with z_index should behave as if position were "relative"
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return true;
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}
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return computed_values().position() != CSS::Positioning::Static;
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}
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void Paintable::set_dom_node(JS::GCPtr<DOM::Node> dom_node)
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{
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m_dom_node = dom_node;
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}
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JS::GCPtr<DOM::Node> Paintable::dom_node()
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{
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return m_dom_node;
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}
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JS::GCPtr<DOM::Node const> Paintable::dom_node() const
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{
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return m_dom_node;
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}
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HTML::BrowsingContext const& Paintable::browsing_context() const
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{
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return m_browsing_context;
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}
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HTML::BrowsingContext& Paintable::browsing_context()
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{
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return m_browsing_context;
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}
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JS::GCPtr<HTML::Navigable> Paintable::navigable() const
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{
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return document().navigable();
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}
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Paintable::DispatchEventOfSameName Paintable::handle_mousedown(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned)
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{
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return DispatchEventOfSameName::Yes;
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}
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Paintable::DispatchEventOfSameName Paintable::handle_mouseup(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned)
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{
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return DispatchEventOfSameName::Yes;
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}
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Paintable::DispatchEventOfSameName Paintable::handle_mousemove(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned)
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{
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return DispatchEventOfSameName::Yes;
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}
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bool Paintable::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned, int, int)
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{
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return false;
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}
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Optional<HitTestResult> Paintable::hit_test(CSSPixelPoint, HitTestType) const
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{
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return {};
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}
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StackingContext* Paintable::enclosing_stacking_context()
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{
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for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
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if (auto* stacking_context = ancestor->stacking_context())
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return const_cast<StackingContext*>(stacking_context);
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}
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// We should always reach the viewport's stacking context.
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VERIFY_NOT_REACHED();
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}
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void Paintable::set_stacking_context(NonnullOwnPtr<StackingContext> stacking_context)
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{
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m_stacking_context = move(stacking_context);
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}
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void Paintable::invalidate_stacking_context()
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{
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m_stacking_context = nullptr;
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}
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void Paintable::set_needs_display() const
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{
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auto* containing_block = this->containing_block();
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if (!containing_block)
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return;
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if (!containing_block->paintable_box())
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return;
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auto navigable = this->navigable();
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if (!navigable)
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return;
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if (is<Painting::InlinePaintable>(*this)) {
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auto const& fragments = static_cast<Painting::InlinePaintable const*>(this)->fragments();
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for (auto const& fragment : fragments)
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navigable->set_needs_display(fragment.absolute_rect());
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}
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if (!is<Painting::PaintableWithLines>(*containing_block->paintable_box()))
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return;
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static_cast<Painting::PaintableWithLines const&>(*containing_block->paintable_box()).for_each_fragment([&](auto& fragment) {
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navigable->set_needs_display(fragment.absolute_rect());
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return IterationDecision::Continue;
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});
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}
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PaintableBox const* Paintable::nearest_scrollable_ancestor_within_stacking_context() const
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{
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auto* ancestor = parent();
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while (ancestor) {
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if (ancestor->stacking_context())
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return nullptr;
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if (ancestor->is_paintable_box() && static_cast<PaintableBox const*>(ancestor)->has_scrollable_overflow())
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return static_cast<PaintableBox const*>(ancestor);
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ancestor = ancestor->parent();
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}
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return nullptr;
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}
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CSSPixelPoint Paintable::box_type_agnostic_position() const
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{
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if (is_paintable_box())
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return static_cast<PaintableBox const*>(this)->absolute_position();
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VERIFY(is_inline());
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if (is_inline_paintable()) {
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auto const& inline_paintable = static_cast<Painting::InlinePaintable const&>(*this);
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if (!inline_paintable.fragments().is_empty())
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return inline_paintable.fragments().first().absolute_rect().location();
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VERIFY_NOT_REACHED();
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}
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CSSPixelPoint position;
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if (auto const* block = containing_block(); block && block->paintable() && is<Painting::PaintableWithLines>(*block->paintable())) {
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static_cast<Painting::PaintableWithLines const&>(*block->paintable_box()).for_each_fragment([&](auto& fragment) {
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position = fragment.absolute_rect().location();
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return IterationDecision::Break;
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});
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}
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return position;
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}
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}
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