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Previously, these were clipped by the RecordingPainter, which used the path's bounding box (which in this case is zero width or height). The fix is to expand the bounding box by the stroke width. Fixes #22661 Note: This is unrelated to any recent LibGfx changes :^)
617 lines
25 KiB
C++
617 lines
25 KiB
C++
/*
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* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Painting/RecordingPainter.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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namespace Web::Painting {
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void DrawGlyphRun::translate_by(Gfx::IntPoint const& offset)
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{
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for (auto& glyph : glyph_run) {
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glyph.visit([&](auto& glyph) {
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glyph.translate_by(offset.to_type<float>());
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});
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}
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rect.translate_by(offset);
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}
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Gfx::IntRect PaintOuterBoxShadow::bounding_rect() const
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{
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return get_outer_box_shadow_bounding_rect(outer_box_shadow_params);
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}
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void PaintOuterBoxShadow::translate_by(Gfx::IntPoint const& offset)
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{
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outer_box_shadow_params.device_content_rect.translate_by(offset.to_type<DevicePixels>());
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}
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void PaintInnerBoxShadow::translate_by(Gfx::IntPoint const& offset)
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{
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outer_box_shadow_params.device_content_rect.translate_by(offset.to_type<DevicePixels>());
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}
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Gfx::IntRect SampleUnderCorners::bounding_rect() const
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{
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return border_rect;
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}
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Gfx::IntRect BlitCornerClipping::bounding_rect() const
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{
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return border_rect;
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}
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void RecordingPainter::sample_under_corners(u32 id, CornerRadii corner_radii, Gfx::IntRect border_rect, CornerClip corner_clip)
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{
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push_command(SampleUnderCorners {
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id,
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corner_radii,
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border_rect = state().translation.map(border_rect),
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corner_clip });
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}
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void RecordingPainter::blit_corner_clipping(u32 id, Gfx::IntRect border_rect)
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{
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push_command(BlitCornerClipping { id, border_rect = state().translation.map(border_rect) });
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}
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void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
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{
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push_command(FillRect {
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.rect = state().translation.map(rect),
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.color = color,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.winding_rule = params.winding_rule,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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push_command(FillPathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.winding_rule = params.winding_rule,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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push_command(StrokePathUsingColor {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.color = params.color,
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.thickness = params.thickness,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
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{
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auto aa_translation = state().translation.map(params.translation.value_or(Gfx::FloatPoint {}));
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auto path_bounding_rect = params.path.bounding_box().translated(aa_translation).to_type<int>();
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// Increase path bounding box by `thickness` to account for stroke.
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path_bounding_rect.inflate(params.thickness, params.thickness);
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push_command(StrokePathUsingPaintStyle {
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.path_bounding_rect = path_bounding_rect,
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.path = params.path,
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.paint_style = params.paint_style,
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.thickness = params.thickness,
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.opacity = params.opacity,
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.aa_translation = aa_translation,
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});
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}
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void RecordingPainter::draw_ellipse(Gfx::IntRect const& a_rect, Color color, int thickness)
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{
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push_command(DrawEllipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.thickness = thickness,
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});
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}
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void RecordingPainter::fill_ellipse(Gfx::IntRect const& a_rect, Color color, Gfx::AntiAliasingPainter::BlendMode blend_mode)
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{
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push_command(FillEllipse {
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.rect = state().translation.map(a_rect),
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.color = color,
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.blend_mode = blend_mode,
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});
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}
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void RecordingPainter::fill_rect_with_linear_gradient(Gfx::IntRect const& gradient_rect, LinearGradientData const& data)
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{
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push_command(PaintLinearGradient {
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.gradient_rect = state().translation.map(gradient_rect),
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.linear_gradient_data = data,
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});
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}
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void RecordingPainter::fill_rect_with_conic_gradient(Gfx::IntRect const& rect, ConicGradientData const& data, Gfx::IntPoint const& position)
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{
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push_command(PaintConicGradient {
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.rect = state().translation.map(rect),
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.conic_gradient_data = data,
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.position = position });
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}
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void RecordingPainter::fill_rect_with_radial_gradient(Gfx::IntRect const& rect, RadialGradientData const& data, Gfx::IntPoint center, Gfx::IntSize size)
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{
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push_command(PaintRadialGradient {
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.rect = state().translation.map(rect),
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.radial_gradient_data = data,
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.center = center,
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.size = size });
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}
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void RecordingPainter::draw_rect(Gfx::IntRect const& rect, Color color, bool rough)
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{
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push_command(DrawRect {
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.rect = state().translation.map(rect),
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.color = color,
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.rough = rough });
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}
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void RecordingPainter::draw_scaled_bitmap(Gfx::IntRect const& dst_rect, Gfx::Bitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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{
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push_command(DrawScaledBitmap {
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.dst_rect = state().translation.map(dst_rect),
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.bitmap = bitmap,
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.src_rect = src_rect,
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.scaling_mode = scaling_mode,
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});
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}
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void RecordingPainter::draw_scaled_immutable_bitmap(Gfx::IntRect const& dst_rect, Gfx::ImmutableBitmap const& bitmap, Gfx::IntRect const& src_rect, Gfx::Painter::ScalingMode scaling_mode)
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{
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push_command(DrawScaledImmutableBitmap {
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.dst_rect = state().translation.map(dst_rect),
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.bitmap = bitmap,
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.src_rect = src_rect,
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.scaling_mode = scaling_mode,
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});
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}
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void RecordingPainter::draw_line(Gfx::IntPoint from, Gfx::IntPoint to, Color color, int thickness, Gfx::Painter::LineStyle style, Color alternate_color)
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{
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push_command(DrawLine {
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.color = color,
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.from = state().translation.map(from),
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.to = state().translation.map(to),
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.thickness = thickness,
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.style = style,
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.alternate_color = alternate_color,
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});
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}
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void RecordingPainter::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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{
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push_command(DrawText {
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.rect = state().translation.map(rect),
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.raw_text = move(raw_text),
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.alignment = alignment,
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.color = color,
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.elision = elision,
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.wrapping = wrapping,
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});
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}
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void RecordingPainter::draw_text(Gfx::IntRect const& rect, String raw_text, Gfx::Font const& font, Gfx::TextAlignment alignment, Color color, Gfx::TextElision elision, Gfx::TextWrapping wrapping)
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{
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push_command(DrawText {
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.rect = state().translation.map(rect),
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.raw_text = move(raw_text),
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.alignment = alignment,
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.color = color,
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.elision = elision,
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.wrapping = wrapping,
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.font = font,
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});
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}
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void RecordingPainter::draw_signed_distance_field(Gfx::IntRect const& dst_rect, Color color, Gfx::GrayscaleBitmap const& sdf, float smoothing)
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{
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push_command(DrawSignedDistanceField {
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.rect = state().translation.map(dst_rect),
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.color = color,
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.sdf = sdf,
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.smoothing = smoothing,
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});
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}
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void RecordingPainter::draw_text_run(Gfx::IntPoint baseline_start, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, Gfx::IntRect const& rect)
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{
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auto transformed_baseline_start = state().translation.map(baseline_start).to_type<float>();
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Vector<Gfx::DrawGlyphOrEmoji> translated_glyph_run;
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translated_glyph_run.ensure_capacity(glyph_run.size());
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for (auto glyph : glyph_run) {
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glyph.visit([&](auto& glyph) { glyph.position.translate_by(transformed_baseline_start); });
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translated_glyph_run.append(glyph);
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}
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push_command(DrawGlyphRun {
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.glyph_run = move(translated_glyph_run),
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.color = color,
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.rect = state().translation.map(rect),
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});
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}
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void RecordingPainter::add_clip_rect(Gfx::IntRect const& rect)
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{
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auto prev_clip_rect = state().clip_rect;
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if (!state().clip_rect.has_value()) {
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state().clip_rect = state().translation.map(rect);
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} else {
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state().clip_rect->intersect(state().translation.map(rect));
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}
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if (prev_clip_rect != state().clip_rect)
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push_command(SetClipRect { .rect = *state().clip_rect });
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}
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void RecordingPainter::translate(int dx, int dy)
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{
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m_state_stack.last().translation.translate(dx, dy);
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}
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void RecordingPainter::translate(Gfx::IntPoint delta)
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{
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m_state_stack.last().translation.translate(delta.to_type<float>());
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}
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void RecordingPainter::set_font(Gfx::Font const& font)
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{
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push_command(SetFont { .font = font });
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}
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void RecordingPainter::save()
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{
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m_state_stack.append(m_state_stack.last());
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}
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void RecordingPainter::restore()
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{
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auto prev_clip_rect = state().clip_rect;
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VERIFY(m_state_stack.size() > 1);
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m_state_stack.take_last();
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if (state().clip_rect != prev_clip_rect) {
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if (state().clip_rect.has_value())
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push_command(SetClipRect { .rect = *state().clip_rect });
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else
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push_command(ClearClipRect {});
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}
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}
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void RecordingPainter::push_stacking_context(PushStackingContextParams params)
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{
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push_command(PushStackingContext {
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.opacity = params.opacity,
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.is_fixed_position = params.is_fixed_position,
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.source_paintable_rect = params.source_paintable_rect,
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// No translations apply to fixed-position stacking contexts.
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.post_transform_translation = params.is_fixed_position
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? Gfx::IntPoint {}
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: state().translation.translation().to_rounded<int>(),
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.image_rendering = params.image_rendering,
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.transform = {
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.origin = params.transform.origin,
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.matrix = params.transform.matrix,
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},
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.mask = params.mask });
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m_state_stack.append(State());
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}
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void RecordingPainter::pop_stacking_context()
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{
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m_state_stack.take_last();
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push_command(PopStackingContext {});
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}
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void RecordingPainter::paint_frame(Gfx::IntRect rect, Palette palette, Gfx::FrameStyle style)
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{
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push_command(PaintFrame { state().translation.map(rect), palette, style });
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}
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void RecordingPainter::apply_backdrop_filter(Gfx::IntRect const& backdrop_region, BorderRadiiData const& border_radii_data, CSS::ResolvedBackdropFilter const& backdrop_filter)
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{
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push_command(ApplyBackdropFilter {
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.backdrop_region = state().translation.map(backdrop_region),
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.border_radii_data = border_radii_data,
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.backdrop_filter = backdrop_filter,
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});
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}
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void RecordingPainter::paint_outer_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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params.device_content_rect = state().translation.map(params.device_content_rect.to_type<int>()).to_type<DevicePixels>();
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push_command(PaintOuterBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_inner_box_shadow_params(PaintOuterBoxShadowParams params)
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{
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push_command(PaintInnerBoxShadow {
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.outer_box_shadow_params = params,
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});
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}
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void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Span<Gfx::DrawGlyphOrEmoji const> glyph_run, Color color, int fragment_baseline, Gfx::IntPoint draw_location)
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{
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push_command(PaintTextShadow {
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.blur_radius = blur_radius,
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.glyph_run = Vector<Gfx::DrawGlyphOrEmoji> { glyph_run },
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.color = color,
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.fragment_baseline = fragment_baseline,
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.draw_location = state().translation.map(draw_location) });
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::AntiAliasingPainter::CornerRadius top_left_radius, Gfx::AntiAliasingPainter::CornerRadius top_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_right_radius, Gfx::AntiAliasingPainter::CornerRadius bottom_left_radius)
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{
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if (!top_left_radius && !top_right_radius && !bottom_right_radius && !bottom_left_radius) {
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fill_rect(rect, color);
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return;
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}
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push_command(FillRectWithRoundedCorners {
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.rect = state().translation.map(rect),
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.color = color,
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.top_left_radius = top_left_radius,
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.top_right_radius = top_right_radius,
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.bottom_left_radius = bottom_left_radius,
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.bottom_right_radius = bottom_right_radius,
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});
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int radius)
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{
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fill_rect_with_rounded_corners(a_rect, color, radius, radius, radius, radius);
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}
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void RecordingPainter::fill_rect_with_rounded_corners(Gfx::IntRect const& a_rect, Color color, int top_left_radius, int top_right_radius, int bottom_right_radius, int bottom_left_radius)
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{
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fill_rect_with_rounded_corners(a_rect, color,
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{ top_left_radius, top_left_radius },
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{ top_right_radius, top_right_radius },
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{ bottom_right_radius, bottom_right_radius },
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{ bottom_left_radius, bottom_left_radius });
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}
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void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2, Color color, int amplitude, int thickness = 1)
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{
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push_command(DrawTriangleWave {
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.p1 = state().translation.map(a_p1),
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.p2 = state().translation.map(a_p2),
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.color = color,
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.amplitude = amplitude,
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.thickness = thickness });
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}
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void RecordingPainter::paint_borders(DevicePixelRect const& border_rect, CornerRadii const& corner_radii, BordersDataDevicePixels const& borders_data)
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{
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if (borders_data.top.width == 0 && borders_data.right.width == 0 && borders_data.bottom.width == 0 && borders_data.left.width == 0)
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return;
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push_command(PaintBorders { border_rect, corner_radii, borders_data });
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}
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static Optional<Gfx::IntRect> command_bounding_rectangle(PaintingCommand const& command)
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{
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return command.visit(
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[&](auto const& command) -> Optional<Gfx::IntRect> {
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if constexpr (requires { command.bounding_rect(); })
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return command.bounding_rect();
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else
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return {};
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});
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}
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void RecordingPainter::apply_scroll_offsets(Vector<Gfx::IntPoint> const& offsets_by_frame_id)
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{
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for (auto& command_with_scroll_id : m_painting_commands) {
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if (command_with_scroll_id.scroll_frame_id.has_value()) {
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auto const& scroll_frame_id = command_with_scroll_id.scroll_frame_id.value();
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auto const& scroll_offset = offsets_by_frame_id[scroll_frame_id];
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command_with_scroll_id.command.visit(
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[&](auto& command) {
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if constexpr (requires { command.translate_by(scroll_offset); })
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command.translate_by(scroll_offset);
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});
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}
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}
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}
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void RecordingPainter::execute(PaintingCommandExecutor& executor)
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{
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if (executor.needs_prepare_glyphs_texture()) {
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HashMap<Gfx::Font const*, HashTable<u32>> unique_glyphs;
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for (auto& command_with_scroll_id : m_painting_commands) {
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auto& command = command_with_scroll_id.command;
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if (command.has<DrawGlyphRun>()) {
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for (auto const& glyph_or_emoji : command.get<DrawGlyphRun>().glyph_run) {
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if (glyph_or_emoji.has<Gfx::DrawGlyph>()) {
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auto const& glyph = glyph_or_emoji.get<Gfx::DrawGlyph>();
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unique_glyphs.ensure(glyph.font, [] { return HashTable<u32> {}; }).set(glyph.code_point);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
executor.prepare_glyph_texture(unique_glyphs);
|
|
}
|
|
|
|
if (executor.needs_update_immutable_bitmap_texture_cache()) {
|
|
HashMap<u32, Gfx::ImmutableBitmap const*> immutable_bitmaps;
|
|
for (auto const& command_with_scroll_id : m_painting_commands) {
|
|
auto& command = command_with_scroll_id.command;
|
|
if (command.has<DrawScaledImmutableBitmap>()) {
|
|
auto const& immutable_bitmap = command.get<DrawScaledImmutableBitmap>().bitmap;
|
|
immutable_bitmaps.set(immutable_bitmap->id(), immutable_bitmap.ptr());
|
|
}
|
|
}
|
|
executor.update_immutable_bitmap_texture_cache(immutable_bitmaps);
|
|
}
|
|
|
|
HashTable<u32> skipped_sample_corner_commands;
|
|
size_t next_command_index = 0;
|
|
while (next_command_index < m_painting_commands.size()) {
|
|
auto& command_with_scroll_id = m_painting_commands[next_command_index++];
|
|
auto& command = command_with_scroll_id.command;
|
|
auto bounding_rect = command_bounding_rectangle(command);
|
|
if (bounding_rect.has_value() && (bounding_rect->is_empty() || executor.would_be_fully_clipped_by_painter(*bounding_rect))) {
|
|
if (command.has<SampleUnderCorners>()) {
|
|
auto const& sample_under_corners = command.get<SampleUnderCorners>();
|
|
skipped_sample_corner_commands.set(sample_under_corners.id);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
auto result = command.visit(
|
|
[&](DrawGlyphRun const& command) {
|
|
return executor.draw_glyph_run(command.glyph_run, command.color);
|
|
},
|
|
[&](DrawText const& command) {
|
|
return executor.draw_text(command.rect, command.raw_text, command.alignment, command.color, command.elision, command.wrapping, command.font);
|
|
},
|
|
[&](FillRect const& command) {
|
|
return executor.fill_rect(command.rect, command.color);
|
|
},
|
|
[&](DrawScaledBitmap const& command) {
|
|
return executor.draw_scaled_bitmap(command.dst_rect, command.bitmap, command.src_rect, command.scaling_mode);
|
|
},
|
|
[&](DrawScaledImmutableBitmap const& command) {
|
|
return executor.draw_scaled_immutable_bitmap(command.dst_rect, command.bitmap, command.src_rect, command.scaling_mode);
|
|
},
|
|
[&](SetClipRect const& command) {
|
|
return executor.set_clip_rect(command.rect);
|
|
},
|
|
[&](ClearClipRect const&) {
|
|
return executor.clear_clip_rect();
|
|
},
|
|
[&](SetFont const& command) {
|
|
return executor.set_font(command.font);
|
|
},
|
|
[&](PushStackingContext const& command) {
|
|
return executor.push_stacking_context(command.opacity, command.is_fixed_position, command.source_paintable_rect, command.post_transform_translation, command.image_rendering, command.transform, command.mask);
|
|
},
|
|
[&](PopStackingContext const&) {
|
|
return executor.pop_stacking_context();
|
|
},
|
|
[&](PaintLinearGradient const& command) {
|
|
return executor.paint_linear_gradient(command.gradient_rect, command.linear_gradient_data);
|
|
},
|
|
[&](PaintRadialGradient const& command) {
|
|
return executor.paint_radial_gradient(command.rect, command.radial_gradient_data, command.center, command.size);
|
|
},
|
|
[&](PaintConicGradient const& command) {
|
|
return executor.paint_conic_gradient(command.rect, command.conic_gradient_data, command.position);
|
|
},
|
|
[&](PaintOuterBoxShadow const& command) {
|
|
return executor.paint_outer_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintInnerBoxShadow const& command) {
|
|
return executor.paint_inner_box_shadow(command.outer_box_shadow_params);
|
|
},
|
|
[&](PaintTextShadow const& command) {
|
|
return executor.paint_text_shadow(command.blur_radius, command.shadow_bounding_rect, command.text_rect, command.glyph_run, command.color, command.fragment_baseline, command.draw_location);
|
|
},
|
|
[&](FillRectWithRoundedCorners const& command) {
|
|
return executor.fill_rect_with_rounded_corners(command.rect, command.color, command.top_left_radius, command.top_right_radius, command.bottom_left_radius, command.bottom_right_radius);
|
|
},
|
|
[&](FillPathUsingColor const& command) {
|
|
return executor.fill_path_using_color(command.path, command.color, command.winding_rule, command.aa_translation);
|
|
},
|
|
[&](FillPathUsingPaintStyle const& command) {
|
|
return executor.fill_path_using_paint_style(command.path, command.paint_style, command.winding_rule, command.opacity, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingColor const& command) {
|
|
return executor.stroke_path_using_color(command.path, command.color, command.thickness, command.aa_translation);
|
|
},
|
|
[&](StrokePathUsingPaintStyle const& command) {
|
|
return executor.stroke_path_using_paint_style(command.path, command.paint_style, command.thickness, command.opacity, command.aa_translation);
|
|
},
|
|
[&](DrawEllipse const& command) {
|
|
return executor.draw_ellipse(command.rect, command.color, command.thickness);
|
|
},
|
|
[&](FillEllipse const& command) {
|
|
return executor.fill_ellipse(command.rect, command.color, command.blend_mode);
|
|
},
|
|
[&](DrawLine const& command) {
|
|
return executor.draw_line(command.color, command.from, command.to, command.thickness, command.style, command.alternate_color);
|
|
},
|
|
[&](DrawSignedDistanceField const& command) {
|
|
return executor.draw_signed_distance_field(command.rect, command.color, command.sdf, command.smoothing);
|
|
},
|
|
[&](PaintFrame const& command) {
|
|
return executor.paint_frame(command.rect, command.palette, command.style);
|
|
},
|
|
[&](ApplyBackdropFilter const& command) {
|
|
return executor.apply_backdrop_filter(command.backdrop_region, command.backdrop_filter);
|
|
},
|
|
[&](DrawRect const& command) {
|
|
return executor.draw_rect(command.rect, command.color, command.rough);
|
|
},
|
|
[&](DrawTriangleWave const& command) {
|
|
return executor.draw_triangle_wave(command.p1, command.p2, command.color, command.amplitude, command.thickness);
|
|
},
|
|
[&](SampleUnderCorners const& command) {
|
|
return executor.sample_under_corners(command.id, command.corner_radii, command.border_rect, command.corner_clip);
|
|
},
|
|
[&](BlitCornerClipping const& command) {
|
|
if (skipped_sample_corner_commands.contains(command.id)) {
|
|
// FIXME: If a sampling command falls outside the viewport and is not executed, the associated blit
|
|
// should also be skipped if it is within the viewport. In a properly generated list of
|
|
// painting commands, sample and blit commands should have matching rectangles, preventing
|
|
// this discrepancy.
|
|
dbgln("Skipping blit_corner_clipping command because the sample_under_corners command was skipped.");
|
|
return CommandResult::Continue;
|
|
}
|
|
return executor.blit_corner_clipping(command.id);
|
|
},
|
|
[&](PaintBorders const& command) {
|
|
return executor.paint_borders(command.border_rect, command.corner_radii, command.borders_data);
|
|
});
|
|
|
|
if (result == CommandResult::SkipStackingContext) {
|
|
auto stacking_context_nesting_level = 1;
|
|
while (next_command_index < m_painting_commands.size()) {
|
|
if (m_painting_commands[next_command_index].command.has<PushStackingContext>()) {
|
|
stacking_context_nesting_level++;
|
|
} else if (m_painting_commands[next_command_index].command.has<PopStackingContext>()) {
|
|
stacking_context_nesting_level--;
|
|
}
|
|
|
|
next_command_index++;
|
|
|
|
if (stacking_context_nesting_level == 0)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
}
|