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serenity/Userland/Libraries/LibWeb/Painting/SVGPathPaintable.h
MacDue 4c5d48f861 LibWeb: Support transforms, stroking, gradients, etc for SVG <text>
This makes use of the new Gfx::Path::text() to handle SVG text elements,
with this text is just a regular path, and can be manipulated like any
other graphics element.

This removes the SVGTextPaintable and makes both <text> and geometry
elements use a new (shared) SVGPathPaintable. This is identical to the
old SVGGeometryPaintable. This simplifies painting as once something is
resolved to a Gfx::Path, the painting logic is the same.
2023-11-05 02:46:46 +01:00

39 lines
960 B
C++

/*
* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Layout/SVGGraphicsBox.h>
#include <LibWeb/Painting/SVGGraphicsPaintable.h>
namespace Web::Painting {
class SVGPathPaintable final : public SVGGraphicsPaintable {
JS_CELL(SVGPathPaintable, SVGGraphicsPaintable);
public:
static JS::NonnullGCPtr<SVGPathPaintable> create(Layout::SVGGraphicsBox const&);
virtual Optional<HitTestResult> hit_test(CSSPixelPoint, HitTestType) const override;
virtual void paint(PaintContext&, PaintPhase) const override;
Layout::SVGGraphicsBox const& layout_box() const;
void set_computed_path(Gfx::Path path)
{
m_computed_path = move(path);
}
Optional<Gfx::Path> const& computed_path() const { return m_computed_path; }
protected:
SVGPathPaintable(Layout::SVGGraphicsBox const&);
Optional<Gfx::Path> m_computed_path = {};
};
}