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serenity/Meta/Lagom/Fuzzers/FuzzWAVLoader.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

23 lines
460 B
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibAudio/WavLoader.h>
#include <stddef.h>
#include <stdint.h>
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size)
{
auto wav_data = ByteBuffer::copy(data, size);
auto wav = make<Audio::WavLoaderPlugin>(wav_data);
if (!wav->sniff())
return 1;
while (wav->get_more_samples())
;
return 0;
}