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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
38 lines
837 B
C++
38 lines
837 B
C++
/*
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* Copyright (c) 2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Result.h>
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#include <AK/Vector.h>
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#include <LibGUI/Dialog.h>
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enum OptionId {
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OPTION_INVALID = -1,
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OPTION_ASCII_STRING,
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OPTION_HEX_VALUE
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};
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class FindDialog : public GUI::Dialog {
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C_OBJECT(FindDialog);
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public:
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static int show(GUI::Window* parent_window, String& out_tex, ByteBuffer& out_buffer);
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private:
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Result<ByteBuffer, String> process_input(String text_value, OptionId opt);
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String text_value() const { return m_text_value; }
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OptionId selected_option() const { return m_selected_option; }
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FindDialog();
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virtual ~FindDialog() override;
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RefPtr<GUI::TextEditor> m_text_editor;
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String m_text_value;
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OptionId m_selected_option { OPTION_INVALID };
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};
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