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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "HexEditor.h"
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#include <AK/Function.h>
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#include <AK/LexicalPath.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/TextEditor.h>
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#include <LibGUI/Widget.h>
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#include <LibGUI/Window.h>
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class HexEditor;
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class HexEditorWidget final : public GUI::Widget {
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C_OBJECT(HexEditorWidget)
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public:
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virtual ~HexEditorWidget() override;
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void open_file(const String& path);
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void initialize_menubar(GUI::Menubar&);
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bool request_close();
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private:
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HexEditorWidget();
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void set_path(const LexicalPath& file);
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void update_title();
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RefPtr<HexEditor> m_editor;
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String m_path;
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String m_name;
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String m_extension;
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String m_search_text;
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ByteBuffer m_search_buffer;
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int last_found_index() const { return m_last_found_index == -1 ? 0 : m_last_found_index; }
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int m_last_found_index { -1 };
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RefPtr<GUI::Action> m_new_action;
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RefPtr<GUI::Action> m_open_action;
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RefPtr<GUI::Action> m_save_action;
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RefPtr<GUI::Action> m_save_as_action;
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RefPtr<GUI::Action> m_goto_decimal_offset_action;
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RefPtr<GUI::Action> m_goto_hex_offset_action;
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GUI::ActionGroup m_bytes_per_row_actions;
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RefPtr<GUI::Statusbar> m_statusbar;
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bool m_document_dirty { false };
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};
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