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serenity/Userland/Applications/HexEditor/HexEditorWidget.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

55 lines
1.4 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "HexEditor.h"
#include <AK/Function.h>
#include <AK/LexicalPath.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Application.h>
#include <LibGUI/TextEditor.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
class HexEditor;
class HexEditorWidget final : public GUI::Widget {
C_OBJECT(HexEditorWidget)
public:
virtual ~HexEditorWidget() override;
void open_file(const String& path);
void initialize_menubar(GUI::Menubar&);
bool request_close();
private:
HexEditorWidget();
void set_path(const LexicalPath& file);
void update_title();
RefPtr<HexEditor> m_editor;
String m_path;
String m_name;
String m_extension;
String m_search_text;
ByteBuffer m_search_buffer;
int last_found_index() const { return m_last_found_index == -1 ? 0 : m_last_found_index; }
int m_last_found_index { -1 };
RefPtr<GUI::Action> m_new_action;
RefPtr<GUI::Action> m_open_action;
RefPtr<GUI::Action> m_save_action;
RefPtr<GUI::Action> m_save_as_action;
RefPtr<GUI::Action> m_goto_decimal_offset_action;
RefPtr<GUI::Action> m_goto_hex_offset_action;
GUI::ActionGroup m_bytes_per_row_actions;
RefPtr<GUI::Statusbar> m_statusbar;
bool m_document_dirty { false };
};