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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
18 lines
351 B
C++
18 lines
351 B
C++
/*
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* Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibAudio/Buffer.h>
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class Visualization {
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public:
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virtual void set_buffer(RefPtr<Audio::Buffer> buffer) = 0;
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virtual void set_samplerate(int) { }
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protected:
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virtual ~Visualization() = default;
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};
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