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serenity/Userland/Demos/Eyes/EyesWidget.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

39 lines
1 KiB
C++

/*
* Copyright (c) 2020, Sergey Bugaev <bugaevc@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
#include <LibGfx/Point.h>
class EyesWidget final : public GUI::Widget {
C_OBJECT(EyesWidget)
public:
virtual ~EyesWidget();
void track_cursor_globally();
private:
EyesWidget(int num_eyes, int full_rows, int extra)
: m_full_rows(full_rows)
, m_extra_columns(extra)
{
m_num_rows = m_extra_columns > 0 ? m_full_rows + 1 : m_full_rows;
m_eyes_in_row = m_full_rows > 0 ? (num_eyes - m_extra_columns) / m_full_rows : m_extra_columns;
}
virtual void mousemove_event(GUI::MouseEvent&) override;
virtual void paint_event(GUI::PaintEvent&) override;
void render_eyeball(int row, int column, GUI::Painter&) const;
Gfx::IntPoint pupil_center(Gfx::IntRect& eyeball_bounds) const;
Gfx::IntPoint m_mouse_position;
int m_eyes_in_row { -1 };
int m_full_rows { -1 };
int m_extra_columns { -1 };
int m_num_rows { -1 };
};