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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
28 lines
608 B
C++
28 lines
608 B
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "EditorWrapper.h"
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#include "LanguageClients/ServerConnections.h"
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#include "Project.h"
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#include <AK/String.h>
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#include <LibGUI/TextEditor.h>
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namespace HackStudio {
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GUI::TextEditor& current_editor();
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void open_file(const String&);
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RefPtr<EditorWrapper> current_editor_wrapper();
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void open_file(const String&, size_t line, size_t column);
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Project& project();
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String currently_open_file();
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void set_current_editor_wrapper(RefPtr<EditorWrapper>);
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class Locator;
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Locator& locator();
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}
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