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serenity/Userland/DevTools/HackStudio/LanguageClients/ServerConnections.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

37 lines
1.7 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "../LanguageClient.h"
#include <AK/LexicalPath.h>
#include <DevTools/HackStudio/LanguageServers/LanguageClientEndpoint.h>
#include <DevTools/HackStudio/LanguageServers/LanguageServerEndpoint.h>
#include <LibIPC/ServerConnection.h>
#define LANGUAGE_CLIENT(language_name_, socket_name) \
namespace language_name_ { \
class ServerConnection : public HackStudio::ServerConnection { \
C_OBJECT(ServerConnection) \
public: \
static const char* language_name() { return #language_name_; } \
\
private: \
ServerConnection(const String& project_path) \
: HackStudio::ServerConnection("/tmp/portal/language/" #socket_name, project_path) \
{ \
} \
}; \
}
namespace LanguageClients {
LANGUAGE_CLIENT(Cpp, cpp)
LANGUAGE_CLIENT(Shell, shell)
}
#undef LANGUAGE_CLIENT