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serenity/Userland/DevTools/UserspaceEmulator/RangeAllocator.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

37 lines
816 B
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Range.h"
#include <AK/Vector.h>
namespace UserspaceEmulator {
class RangeAllocator {
public:
RangeAllocator();
~RangeAllocator();
void initialize_with_range(VirtualAddress, size_t);
Optional<Range> allocate_anywhere(size_t, size_t alignment = PAGE_SIZE);
Optional<Range> allocate_specific(VirtualAddress, size_t);
Optional<Range> allocate_randomized(size_t, size_t alignment);
void deallocate(const Range&);
void dump() const;
bool contains(const Range& range) const { return m_total_range.contains(range); }
private:
void carve_at_index(int, const Range&);
Vector<Range> m_available_ranges;
Range m_total_range;
};
}