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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
29 lines
568 B
C++
29 lines
568 B
C++
/*
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* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/SVG/SVGGraphicsElement.h>
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namespace Web::SVG {
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class SVGSVGElement final : public SVGGraphicsElement {
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public:
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using WrapperType = Bindings::SVGSVGElementWrapper;
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SVGSVGElement(DOM::Document&, QualifiedName);
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virtual RefPtr<Layout::Node> create_layout_node() override;
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unsigned width() const;
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unsigned height() const;
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private:
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RefPtr<Gfx::Bitmap> m_bitmap;
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};
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}
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