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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
38 lines
686 B
C++
38 lines
686 B
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "Client.h"
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Client::Client(int id, RefPtr<Core::TCPSocket> socket)
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: m_id(id)
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, m_socket(move(socket))
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{
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m_socket->on_ready_to_read = [this] { drain_socket(); };
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}
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void Client::drain_socket()
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{
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NonnullRefPtr<Client> protect(*this);
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while (m_socket->can_read()) {
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auto buf = m_socket->read(1024);
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dbgln("Read {} bytes.", buf.size());
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if (m_socket->eof()) {
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quit();
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break;
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}
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m_socket->write(buf);
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}
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}
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void Client::quit()
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{
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m_socket->close();
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if (on_exit)
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on_exit();
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}
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