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			166 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			166 lines
		
	
	
	
		
			4.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
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|  *
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|  * SPDX-License-Identifier: BSD-2-Clause
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|  */
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| 
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| #include <Kernel/Arch/x86/IO.h>
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| #include <Kernel/Graphics/Console/TextModeConsole.h>
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| #include <Kernel/Graphics/GraphicsManagement.h>
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| #include <Kernel/Sections.h>
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| 
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| namespace Kernel::Graphics {
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| 
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| UNMAP_AFTER_INIT NonnullRefPtr<TextModeConsole> TextModeConsole::initialize(const VGACompatibleAdapter& adapter)
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| {
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|     return adopt_ref(*new TextModeConsole(adapter));
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| }
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| 
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| UNMAP_AFTER_INIT TextModeConsole::TextModeConsole(const VGACompatibleAdapter& adapter)
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|     : VGAConsole(adapter, VGAConsole::Mode::TextMode, 80, 25)
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|     , m_current_vga_window(m_vga_region->vaddr().offset(0x18000).as_ptr())
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| {
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|     for (size_t index = 0; index < height(); index++) {
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|         clear_vga_row(index);
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|     }
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|     dbgln("Text mode console initialized!");
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| }
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| 
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| enum VGAColor : u8 {
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|     Black = 0,
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|     Blue,
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|     Green,
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|     Cyan,
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|     Red,
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|     Magenta,
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|     Brown,
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|     LightGray,
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|     DarkGray,
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|     BrightBlue,
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|     BrightGreen,
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|     BrightCyan,
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|     BrightRed,
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|     BrightMagenta,
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|     Yellow,
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|     White,
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| };
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| 
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| [[maybe_unused]] static inline VGAColor convert_standard_color_to_vga_color(Console::Color color)
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| {
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|     switch (color) {
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|     case Console::Color::Black:
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|         return VGAColor::Black;
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|     case Console::Color::Red:
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|         return VGAColor::Red;
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|     case Console::Color::Brown:
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|         return VGAColor::Brown;
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|     case Console::Color::Blue:
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|         return VGAColor::Blue;
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|     case Console::Color::Magenta:
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|         return VGAColor::Magenta;
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|     case Console::Color::Green:
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|         return VGAColor::Green;
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|     case Console::Color::Cyan:
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|         return VGAColor::Cyan;
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|     case Console::Color::LightGray:
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|         return VGAColor::LightGray;
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|     case Console::Color::DarkGray:
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|         return VGAColor::DarkGray;
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|     case Console::Color::BrightRed:
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|         return VGAColor::BrightRed;
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|     case Console::Color::BrightGreen:
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|         return VGAColor::BrightGreen;
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|     case Console::Color::Yellow:
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|         return VGAColor::Yellow;
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|     case Console::Color::BrightBlue:
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|         return VGAColor::BrightBlue;
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|     case Console::Color::BrightMagenta:
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|         return VGAColor::BrightMagenta;
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|     case Console::Color::BrightCyan:
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|         return VGAColor::BrightCyan;
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|     case Console::Color::White:
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|         return VGAColor::White;
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|     default:
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|         VERIFY_NOT_REACHED();
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|     }
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| }
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| 
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| void TextModeConsole::set_cursor(size_t x, size_t y)
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| {
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|     SpinlockLocker main_lock(GraphicsManagement::the().main_vga_lock());
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|     SpinlockLocker lock(m_vga_lock);
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|     u16 value = y * width() + x;
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|     IO::out8(0x3d4, 0x0e);
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|     IO::out8(0x3d5, MSB(value));
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|     IO::out8(0x3d4, 0x0f);
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|     IO::out8(0x3d5, LSB(value));
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| }
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| void TextModeConsole::hide_cursor()
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| {
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|     SpinlockLocker main_lock(GraphicsManagement::the().main_vga_lock());
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|     SpinlockLocker lock(m_vga_lock);
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|     IO::out8(0x3D4, 0xA);
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|     IO::out8(0x3D5, 0x20);
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| }
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| void TextModeConsole::show_cursor()
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| {
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|     SpinlockLocker main_lock(GraphicsManagement::the().main_vga_lock());
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|     SpinlockLocker lock(m_vga_lock);
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|     IO::out8(0x3D4, 0xA);
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|     IO::out8(0x3D5, 0x20);
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| }
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| 
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| void TextModeConsole::clear(size_t x, size_t y, size_t length)
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| {
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|     SpinlockLocker lock(m_vga_lock);
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|     auto* buf = (u16*)m_current_vga_window.offset((x * 2) + (y * width() * 2)).as_ptr();
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|     for (size_t index = 0; index < length; index++) {
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|         buf[index] = 0x0720;
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|     }
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| }
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| void TextModeConsole::write(size_t x, size_t y, char ch, bool critical)
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| {
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|     write(x, y, ch, m_default_background_color, m_default_foreground_color, critical);
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| }
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| 
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| void TextModeConsole::write(size_t x, size_t y, char ch, Color background, Color foreground, bool critical)
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| {
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|     SpinlockLocker lock(m_vga_lock);
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|     // If we are in critical printing mode, we need to handle new lines here
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|     // because there's no other responsible object to do that in the print call path
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|     if (critical && (ch == '\r' || ch == '\n')) {
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|         // Disable hardware VGA cursor
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|         SpinlockLocker main_lock(GraphicsManagement::the().main_vga_lock());
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|         IO::out8(0x3D4, 0xA);
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|         IO::out8(0x3D5, 0x20);
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| 
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|         m_x = 0;
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|         m_y += 1;
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|         if (m_y >= max_row())
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|             m_y = 0;
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|         return;
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|     }
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| 
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|     auto* buf = (u16*)m_current_vga_window.offset((x * 2) + (y * width() * 2)).as_ptr();
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|     *buf = foreground << 8 | background << 12 | ch;
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|     m_x = x + 1;
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| 
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|     if (m_x >= max_column()) {
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|         m_x = 0;
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|         m_y = y + 1;
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|         if (m_y >= max_row())
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|             m_y = 0;
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|     }
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| }
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| 
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| void TextModeConsole::clear_vga_row(u16 row)
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| {
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|     clear(row * width(), width(), width());
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| }
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| 
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| void TextModeConsole::write(char ch, bool critical)
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| {
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|     write(m_x, m_y, ch, critical);
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| }
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| 
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| }
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