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https://github.com/RGBCube/serenity
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Layout nodes now only carry CSS computer values with them. The main idea here is to give them only what they need to perform layout, and leave the rest back in the DOM.
135 lines
4.9 KiB
C++
135 lines
4.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/OwnPtr.h>
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#include <LibGfx/Rect.h>
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#include <LibWeb/Layout/LineBox.h>
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#include <LibWeb/Layout/Node.h>
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#include <LibWeb/Painting/StackingContext.h>
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namespace Web::Layout {
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class Box : public NodeWithStyleAndBoxModelMetrics {
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public:
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const Gfx::FloatRect absolute_rect() const;
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Gfx::FloatPoint effective_offset() const;
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void set_offset(const Gfx::FloatPoint& offset);
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void set_offset(float x, float y) { set_offset({ x, y }); }
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const Gfx::FloatSize& size() const { return m_size; }
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void set_size(const Gfx::FloatSize&);
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void set_size(float width, float height) { set_size({ width, height }); }
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void set_width(float width) { set_size(width, height()); }
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void set_height(float height) { set_size(width(), height); }
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float width() const { return m_size.width(); }
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float height() const { return m_size.height(); }
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float border_box_width() const
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{
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auto border_box = box_model().border_box();
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return width() + border_box.left + border_box.right;
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}
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float border_box_height() const
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{
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auto border_box = box_model().border_box();
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return height() + border_box.top + border_box.bottom;
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}
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Gfx::FloatRect content_box_as_relative_rect() const
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{
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return { m_offset, m_size };
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}
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Gfx::FloatRect margin_box_as_relative_rect() const
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{
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auto rect = content_box_as_relative_rect();
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auto margin_box = box_model().margin_box();
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rect.set_x(rect.x() - margin_box.left);
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rect.set_width(rect.width() + margin_box.left + margin_box.right);
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rect.set_y(rect.y() - margin_box.top);
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rect.set_height(rect.height() + margin_box.top + margin_box.bottom);
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return rect;
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}
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float absolute_x() const { return absolute_rect().x(); }
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float absolute_y() const { return absolute_rect().y(); }
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Gfx::FloatPoint absolute_position() const { return absolute_rect().location(); }
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virtual HitTestResult hit_test(const Gfx::IntPoint&, HitTestType) const override;
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virtual void set_needs_display() override;
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bool is_body() const;
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void set_containing_line_box_fragment(LineBoxFragment&);
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bool establishes_stacking_context() const;
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StackingContext* stacking_context() { return m_stacking_context; }
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const StackingContext* stacking_context() const { return m_stacking_context; }
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void set_stacking_context(NonnullOwnPtr<StackingContext> context) { m_stacking_context = move(context); }
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StackingContext* enclosing_stacking_context();
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virtual void paint(PaintContext&, PaintPhase) override;
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Vector<LineBox>& line_boxes() { return m_line_boxes; }
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const Vector<LineBox>& line_boxes() const { return m_line_boxes; }
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LineBox& ensure_last_line_box();
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LineBox& add_line_box();
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virtual float width_of_logical_containing_block() const;
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protected:
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Box(DOM::Document& document, DOM::Node* node, NonnullRefPtr<CSS::StyleProperties> style)
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: NodeWithStyleAndBoxModelMetrics(document, node, move(style))
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{
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}
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Box(DOM::Document& document, DOM::Node* node, CSS::ComputedValues computed_values)
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: NodeWithStyleAndBoxModelMetrics(document, node, move(computed_values))
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{
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}
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virtual void did_set_rect() { }
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Vector<LineBox> m_line_boxes;
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private:
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Gfx::FloatPoint m_offset;
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Gfx::FloatSize m_size;
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// Some boxes hang off of line box fragments. (inline-block, inline-table, replaced, etc)
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WeakPtr<LineBoxFragment> m_containing_line_box_fragment;
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OwnPtr<StackingContext> m_stacking_context;
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};
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}
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