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serenity/Kernel/FileSystem/SysFS/Subsystems/Kernel/PowerStateSwitch.h
Liav A b02ee664e7 Kernel: Get rid of *LockRefPtr in the SysFS filesystem code
To do this we also need to get rid of LockRefPtrs in the USB code as
well.
Most of the SysFS nodes are statically generated during boot and are not
mutated afterwards.

The same goes for general device code - once we generate the appropriate
SysFS nodes, we almost never mutate the node pointers afterwards, making
locking unnecessary.
2023-04-14 19:24:54 +02:00

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/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <AK/Types.h>
#include <AK/Vector.h>
#include <Kernel/FileSystem/SysFS/Subsystems/Kernel/Directory.h>
#include <Kernel/KBuffer.h>
#include <Kernel/Memory/MappedROM.h>
#include <Kernel/Memory/Region.h>
#include <Kernel/PhysicalAddress.h>
#include <Kernel/VirtualAddress.h>
namespace Kernel {
class SysFSPowerStateSwitchNode final : public SysFSComponent {
public:
virtual StringView name() const override { return "power_state"sv; }
static NonnullRefPtr<SysFSPowerStateSwitchNode> must_create(SysFSDirectory const&);
virtual mode_t permissions() const override;
virtual ErrorOr<size_t> write_bytes(off_t, size_t, UserOrKernelBuffer const&, OpenFileDescription*) override;
virtual ErrorOr<void> truncate(u64) override;
private:
explicit SysFSPowerStateSwitchNode(SysFSDirectory const&);
void reboot();
void poweroff();
};
}