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serenity/Userland/Applications/ImageViewer/ViewWidget.cpp
Mohsan Ali 102d345a8f ImageViewer: Enable and disable navigation
Before there was dialogs to indicate if
current file is last or first.

So in this commit, I added functionality to enable
and disable forward and backward navigation based
on if the next file is avialable or not and if the
pervious file is avialable or not, respectively.

ImageViewer: Refactor code and init data

Data intialization was not happening properly, now I did
Initializations properly so that navigation can work from
the very first image.
2021-09-13 23:46:16 +04:30

350 lines
8.9 KiB
C++

/*
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021, Mohsan Ali <mohsan0073@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "ViewWidget.h"
#include <AK/LexicalPath.h>
#include <AK/MappedFile.h>
#include <AK/StringBuilder.h>
#include <LibCore/DirIterator.h>
#include <LibCore/File.h>
#include <LibCore/Timer.h>
#include <LibGUI/MessageBox.h>
#include <LibGUI/Painter.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Orientation.h>
#include <LibGfx/Palette.h>
#include <LibImageDecoderClient/Client.h>
namespace ImageViewer {
ViewWidget::ViewWidget()
: m_timer(Core::Timer::construct())
{
set_fill_with_background_color(false);
}
ViewWidget::~ViewWidget()
{
}
void ViewWidget::clear()
{
m_timer->stop();
m_decoded_image.clear();
m_bitmap = nullptr;
if (on_image_change)
on_image_change(m_bitmap);
m_path = {};
reset_view();
update();
}
void ViewWidget::flip(Gfx::Orientation orientation)
{
m_bitmap = m_bitmap->flipped(orientation);
set_scale(m_scale);
resize_window();
}
void ViewWidget::rotate(Gfx::RotationDirection rotation_direction)
{
m_bitmap = m_bitmap->rotated(rotation_direction);
set_scale(m_scale);
resize_window();
}
bool ViewWidget::is_next_available() const
{
if (m_current_index.has_value())
return m_current_index.value() + 1 < m_files_in_same_dir.size();
return false;
}
bool ViewWidget::is_previous_available() const
{
if (m_current_index.has_value())
return m_current_index.value() > 0;
return false;
}
Vector<String> ViewWidget::load_files_from_directory(const String& path) const
{
Vector<String> files_in_directory;
auto current_dir = LexicalPath(path).parent().string();
Core::DirIterator iterator(current_dir, Core::DirIterator::Flags::SkipDots);
while (iterator.has_next()) {
String file = iterator.next_full_path();
if (!Gfx::Bitmap::is_path_a_supported_image_format(file))
continue;
files_in_directory.append(file);
}
return files_in_directory;
}
void ViewWidget::set_path(const String& path)
{
m_path = path;
m_files_in_same_dir = load_files_from_directory(path);
m_current_index = m_files_in_same_dir.find_first_index(path);
}
void ViewWidget::navigate(Directions direction)
{
if (!m_current_index.has_value()) {
return;
}
auto index = m_current_index.value();
if (direction == Directions::Back) {
index--;
} else if (direction == Directions::Forward) {
index++;
} else if (direction == Directions::First) {
index = 0;
} else if (direction == Directions::Last) {
index = m_files_in_same_dir.size() - 1;
}
m_current_index = index;
this->load_from_file(m_files_in_same_dir.at(index));
}
void ViewWidget::set_scale(int scale)
{
if (m_bitmap.is_null())
return;
if (scale < 10)
scale = 10;
if (scale > 1000)
scale = 1000;
m_scale = scale;
float scale_factor = (float)m_scale / 100.0f;
Gfx::IntSize new_size;
new_size.set_width(m_bitmap->width() * scale_factor);
new_size.set_height(m_bitmap->height() * scale_factor);
m_bitmap_rect.set_size(new_size);
if (on_scale_change)
on_scale_change(m_scale);
relayout();
}
void ViewWidget::relayout()
{
if (m_bitmap.is_null())
return;
Gfx::IntSize new_size = m_bitmap_rect.size();
Gfx::IntPoint new_location;
new_location.set_x((width() / 2) - (new_size.width() / 2) - m_pan_origin.x());
new_location.set_y((height() / 2) - (new_size.height() / 2) - m_pan_origin.y());
m_bitmap_rect.set_location(new_location);
update();
}
void ViewWidget::resize_event(GUI::ResizeEvent& event)
{
relayout();
GUI::Widget::resize_event(event);
}
void ViewWidget::doubleclick_event(GUI::MouseEvent&)
{
on_doubleclick();
}
void ViewWidget::paint_event(GUI::PaintEvent& event)
{
Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.add_clip_rect(frame_inner_rect());
Gfx::StylePainter::paint_transparency_grid(painter, frame_inner_rect(), palette());
if (!m_bitmap.is_null())
painter.draw_scaled_bitmap(m_bitmap_rect, *m_bitmap, m_bitmap->rect());
}
void ViewWidget::mousedown_event(GUI::MouseEvent& event)
{
if (event.button() != GUI::MouseButton::Left)
return;
m_click_position = event.position();
m_saved_pan_origin = m_pan_origin;
}
void ViewWidget::mouseup_event([[maybe_unused]] GUI::MouseEvent& event) { }
void ViewWidget::mousemove_event(GUI::MouseEvent& event)
{
if (!(event.buttons() & GUI::MouseButton::Left))
return;
auto delta = event.position() - m_click_position;
m_pan_origin = m_saved_pan_origin.translated(
-delta.x(),
-delta.y());
relayout();
}
void ViewWidget::mousewheel_event(GUI::MouseEvent& event)
{
int new_scale = m_scale - event.wheel_delta() * 10;
if (new_scale < 10)
new_scale = 10;
if (new_scale > 1000)
new_scale = 1000;
if (new_scale == m_scale) {
return;
}
auto old_scale_factor = (float)m_scale / 100.0f;
auto new_scale_factor = (float)new_scale / 100.0f;
// focus_point is the window position the cursor is pointing to.
// The pixel (in image space) the cursor points to is located at
// (m_pan_origin + focus_point) / scale_factor.
// We want the image after scaling to be panned in such a way that the cursor
// will still point to the same image pixel. Basically, we need to solve
// (m_pan_origin + focus_point) / old_scale_factor = (new_m_pan_origin + focus_point) / new_scale_factor.
Gfx::FloatPoint focus_point {
event.x() - width() / 2.0f,
event.y() - height() / 2.0f
};
// A little algebra shows that new m_pan_origin equals to:
m_pan_origin = (m_pan_origin + focus_point) * (new_scale_factor / old_scale_factor) - focus_point;
set_scale(new_scale);
}
void ViewWidget::load_from_file(const String& path)
{
auto show_error = [&] {
GUI::MessageBox::show(window(), String::formatted("Failed to open {}", path), "Cannot open image", GUI::MessageBox::Type::Error);
};
auto file_or_error = MappedFile::map(path);
if (file_or_error.is_error()) {
show_error();
return;
}
auto& mapped_file = *file_or_error.value();
// Spawn a new ImageDecoder service process and connect to it.
auto client = ImageDecoderClient::Client::construct();
auto decoded_image_or_error = client->decode_image(mapped_file.bytes());
if (!decoded_image_or_error.has_value()) {
show_error();
return;
}
m_decoded_image = decoded_image_or_error.release_value();
m_bitmap = m_decoded_image->frames[0].bitmap;
if (on_image_change)
on_image_change(m_bitmap);
if (m_decoded_image->is_animated && m_decoded_image->frames.size() > 1) {
const auto& first_frame = m_decoded_image->frames[0];
m_timer->set_interval(first_frame.duration);
m_timer->on_timeout = [this] { animate(); };
m_timer->start();
} else {
m_timer->stop();
}
m_path = Core::File::real_path_for(path);
m_scale = -1;
reset_view();
}
void ViewWidget::drop_event(GUI::DropEvent& event)
{
event.accept();
if (on_drop)
on_drop(event);
}
void ViewWidget::resize_window()
{
if (window()->is_fullscreen() || window()->is_maximized())
return;
auto absolute_bitmap_rect = m_bitmap_rect;
absolute_bitmap_rect.translate_by(window()->rect().top_left());
if (window()->rect().contains(absolute_bitmap_rect))
return;
if (!m_bitmap)
return;
auto new_size = m_bitmap->size();
if (new_size.width() < 300)
new_size.set_width(300);
if (new_size.height() < 200)
new_size.set_height(200);
new_size.set_height(new_size.height() + m_toolbar_height);
window()->resize(new_size);
}
void ViewWidget::reset_view()
{
m_pan_origin = { 0, 0 };
set_scale(100);
}
void ViewWidget::set_bitmap(const Gfx::Bitmap* bitmap)
{
if (m_bitmap == bitmap)
return;
m_bitmap = bitmap;
update();
}
// Same as ImageWidget::animate(), you probably want to keep any changes in sync
void ViewWidget::animate()
{
if (!m_decoded_image.has_value())
return;
m_current_frame_index = (m_current_frame_index + 1) % m_decoded_image->frames.size();
const auto& current_frame = m_decoded_image->frames[m_current_frame_index];
set_bitmap(current_frame.bitmap);
if ((int)current_frame.duration != m_timer->interval()) {
m_timer->restart(current_frame.duration);
}
if (m_current_frame_index == m_decoded_image->frames.size() - 1) {
++m_loops_completed;
if (m_loops_completed > 0 && m_loops_completed == m_decoded_image->loop_count) {
m_timer->stop();
}
}
}
}