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https://github.com/RGBCube/serenity
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We used to have two different models for displaying file system contents: the FileManager-grade table-like directory model, which exposed rich data (such as file icons with integrated image previews) about contents of a single directory, and the tree-like GFileSystemModel, which only exposed a tree of file names with very basic info about them. This commit unifies the two. The new GFileSystemModel can be used both as a tree-like and as a table-like model, or in fact in both ways simultaneously. It exposes rich data about a file system subtree rooted at the given root. The users of the two previous models are all ported to use this new model.
78 lines
2.1 KiB
C++
78 lines
2.1 KiB
C++
#pragma once
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#include <AK/Vector.h>
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#include <LibGUI/GFileSystemModel.h>
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#include <LibGUI/GItemView.h>
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#include <LibGUI/GStackWidget.h>
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#include <LibGUI/GTableView.h>
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#include <sys/stat.h>
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class DirectoryView final : public GStackWidget {
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C_OBJECT(DirectoryView)
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public:
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virtual ~DirectoryView() override;
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void open(const StringView& path);
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String path() const { return model().root_path(); }
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void open_parent_directory();
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void open_previous_directory();
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void open_next_directory();
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int path_history_size() const { return m_path_history.size(); }
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int path_history_position() const { return m_path_history_position; }
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void refresh();
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Function<void(const StringView&)> on_path_change;
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Function<void(GAbstractView&)> on_selection_change;
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Function<void(const GAbstractView&, const GModelIndex&, const GContextMenuEvent&)> on_context_menu_request;
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Function<void(const StringView&)> on_status_message;
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Function<void(int done, int total)> on_thumbnail_progress;
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enum ViewMode {
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Invalid,
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List,
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Icon
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};
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void set_view_mode(ViewMode);
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ViewMode view_mode() const { return m_view_mode; }
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GAbstractView& current_view()
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{
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switch (m_view_mode) {
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case ViewMode::List:
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return *m_table_view;
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case ViewMode::Icon:
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return *m_item_view;
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default:
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ASSERT_NOT_REACHED();
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}
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}
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template<typename Callback>
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void for_each_view_implementation(Callback callback)
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{
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callback(*m_table_view);
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callback(*m_item_view);
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}
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GFileSystemModel& model() { return *m_model; }
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private:
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explicit DirectoryView(GWidget* parent);
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const GFileSystemModel& model() const { return *m_model; }
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void handle_activation(const GModelIndex&);
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void set_status_message(const StringView&);
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void update_statusbar();
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ViewMode m_view_mode { Invalid };
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NonnullRefPtr<GFileSystemModel> m_model;
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int m_path_history_position { 0 };
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Vector<String> m_path_history;
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void add_path_to_history(const StringView& path);
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RefPtr<GTableView> m_table_view;
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RefPtr<GItemView> m_item_view;
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};
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